Showing posts with label VGM. Show all posts
Showing posts with label VGM. Show all posts

Monday, 30 March 2026

SUSUMU YOKOTA — ICONIC AIR

'Iconic Air' cuts in like a collage, part sample-led groove, part majestic soundscape, the twang of spaghetti guitar against soft synth and smooth bass. In short, it's a trip — a slice of space western meets ambient by the late Susumu Yokota, known chiefly as a proponent of the latter genre, with albums like Acid Mt. Fuji (1994) and Sakura (1999). Really, though, he created in various genres, from techno to house, under various monikers, and also had a career as a designer.

The track comes from an upcoming album, Laputa, named after the flying island from Gulliver's Travels. Yokota never released the album, but – as 'Iconic Air' deftly demonstrates – it is an expansive journey of sound, not a million miles from a videogame soundtrack, filled with mystique and forboding, told in all the shades of the music that marked Yokota's own musical journey through life.


  • ๐Ÿ”” Susumu Yokota's album Laputa is due out 8th April on Lo Recordings. You may pre-order it on Bandcamp, both in vinyl and compact disc formats (and digital also).

๐Ÿ“ 
Susumu Yokota Internet Presence ☟
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Friday, 30 January 2026

CHEAP LOVE HOTEL — OCEAN ACROBATS

When the stars align in breakcore, when the drum fills are scattered in all the right places and appear as seasonal flowers, when the instrumentation sweeps across the soundscape like swathes of cloud-piercing sunshine, when samples pop up like birds flitting between shrubs and treetops, when the bass keeps a simple, effective untiring line as the patterns of planted beds and geometric pathways — wait, this is a garden analogy! And it's one that we are employing to describe 'Ocean Acrobats' by producer CHEAP LOVE HOTEL.

“I love gaming so I make music to help me concentrate and put me in my zone while playing. I don't like dancing and I don't like yoga but I like meditative soundscapes,” the artist writes in their bio. There is no doubt that this music is inspired by the current thread of “PS1 low poly beats” aesthetic that has emerged from the pools of nostalgia gathering in game-related reminiscences of the early 2000s.

Plagued by prolificacy, they allegedly have “so many unreleased tunes ... that my friends had to intervene and started helping me release stuff.” While their entire output is worthy of listening and re-listening, 'Ocean Acrobats' has that meditative feel that puts it on par with ambient music; there is a beat, sure, quite a bustling one, but even this becomes nothing more than a rhythmic texture as the elements in the track begin to melt into one another and into the background. Ambience achieved.



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CHEAP LOVE HOTEL Internet Presence ☟
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Tuesday, 20 January 2026

CHINO YOSHIO — ใใฎใ†ใกใ„ใ„ใ“ใจใ‚ใ‚‹ใ‚ˆ


'Someday, something good will happen' — so says the translated title of Japanese composer Chino Yoshio's latest piece. These words form part of the poignant refrain sung by collaborator Michiru (Michiru Tamaki), whose vocals ring with far-off hope. Michiru, a lyricist and doujin singer, brings more than a hint of anime OST to the song, resulting in a decidedly J-pop aesthetic.

But Yoshio's ambient approach to composition results in something different to pure J-pop — something meditative and magical, with the warm silky tones of his synth creating a smooth texture that underpins everything, wrapping it in a gossamer veil. Particularly evocative are the strings provided by MIZ (Mizuho Mori) — a prolific composer and musician who with credits in the classical, pop and video game music (including Final Fantasy Record Keeper) worlds.

Lyrically and sonically, Yoshio pieces it together like a modern-day, minimalist passacaglia: sombre and somewhat serious, yes, but also an optimistic mantra for simple wishes.


  • ๐Ÿ”” If you really enjoyed 'ใใฎใ†ใกใ„ใ„ใ“ใจใ‚ใ‚‹ใ‚ˆ' by Chino Yoshio you can even purchase it on vinyl, if you like.

๐Ÿ“ 
Chino Yoshio Internet Presence ☟
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Saturday, 13 January 2024

LINDSAY LOWEND — BRADDOCK RUN


It's time for some new music from Lindsay Lowend, the human Detroit-dweller, educator and game composer, Tony Mendez. Differently from his recent releases, the chiptune-heavy Chiptunes 2022 (clue's in the name) and the demoscene-dedicated Nectarine (also released in 2022), the focus on this EP is a real instrument: the guitar. It's appeared in his high-energy frenetic VGM-flavoured compositions before — LL 2020 - Volume 3, for example — but never with such prominence as to be the crux of the release itself.

That's where Braddock Run is different. Named possibly after a tiny little river in Pennsylvania, or maybe not, the five-track EP is characterised by the same Lindsay Lowend lyricism, all those refraining melodies and addictive, looping progressions — take the splashy chords in the calypso-inflected 'Smokestacks', a sunny number that also retains the emotive soft synth goodness that Mendez is known for. Little avenues of guitar work with the synth, different melodies folded into each other, perhaps most noticeable on the virtuoso, math-leaning melodies that skip and skitter in 'Blue Nun'.

High reverb on the synths give a gossamer backdrop to tracks on Braddock Run, providing a suitably seasonal scattering of frost and fog to the atmosphere. 'Hรถfner' displays this nicely, with a stutter of sharp synths and a repeating tract of delayed guitar disappearing as if down a sparkling wintry lane into the low, sheltered hills beyond. We even get a taste of outdoors on opener 'Horseshoe Crab' with its crispy field recordings. Mendez is no stranger to field recordings; his redubs can be found on Vimeo, where he once uploaded an exercise in foley in the form of redubbing environmental noises in Zelda: Breath of the Wild.

Contrasting with the cool temperatures, but wholly coexisting with them if not codependent on them entirely, is the warmth of indoors. You can't be cosy without the cold. It evokes a table set with breakfast items, a pluming mug of coffee, a steamed-up window with a vista of some hivernal scene.

The thudding rounded tones of the beat throughout provides this — especially the slightly distorted drums in title track (and final song) 'Braddock Run', crackling like glowing hearth-bound firewood — as does the bass, creating unobtrustive grooves like a quilted coat. Simplicity rather than elaboration in the beat-and-bass foundations provides the stable conditions to press pause on your day and be caught in the music.

There's a sense of end-of-the-day resolution, a kind of sunset finality, on the EP's closer, the meldoy skipping upwards but falling back with melancholy-tinged contentment. The guitar on this track exemplifies the guitar on the entire EP, the melodies affectionately layered over each other, each a copy but differing just so. Compare it with 'Horseshoe Crab', with its introductory feel, its Animal Crossing gentleness.

While the feel of Braddock Run may be more "real" than Mendez's previous endeavours, the sense of everyday escapism, of familiar fantasies, is heightened with his command of the fretboard, working with synthetic elements to create a composite daydream of chilled — and chilly — proportions.


  • ๐Ÿ”” Listen to Lindsay Lowend's Braddock Run EP all you like over on Bandcamp. You can even buy it on a name-your-price basis.
  • ๐Ÿ”” The cover photo for the EP is by Detroit-based artist and designer Nick Tilma, who also designs some wonderful furniture.

๐Ÿ“ 
Lindsay Lowend Internet Presence ☟
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Tuesday, 9 January 2024

TATSURO YAMASHITA — FOR YOU (SUPER MARIO 64 COVER)



Covers can go one of two ways, broadly speaking. They can enhance the original piece of music, putting a personalised spin on what came before, imbuing it with a new character while retaining the enduring familiarity of the original. It's an ancient, oft-cited example, but take Jimi Hendrix's 'All Along The Watchtower' versus Bob Dylan's original. The former, a total vibe switch, works so well it may as well be the original. On the other side of the coin you have the not-so-good covers. The Cure's take on 'Purple Haze' is bandied around as one of the worst — understandably, but the groove is cool in itself, sounding like a hidden track on the Streets of Rage OST.

While VGM feels like a digression among all these dusty twentieth-century musical acts (yes, Streets of Rage is the same century, but come on), for the subject at hand it makes sense to lead in with that. Music made for videogames is huge, with some soundtracks widely known and hugely inspiring. How could they not be, with all the countless collective hours spent playing videogames, all their themes and melodies spending more time in your ears than real-world artists you may have chosen to listen to.

This videogame connection what makes this particular piece of music, a cover of Tatsuro Yamashita's 1982 album For You in its entirety using soundfonts from Super Mario 64 (1996), so instantly iconic. It was created using free music composition software MuseScore, and mastered in Cakewalk, by the mononymic JQHN, an illustrator, online entity and person dwelling in real world South Korea.

What is immediately striking about the cover is how well the sounds of SM64 fit, which either speaks to Yamashita's production style, or to the sound design expertise of Koji Kondo, or both. The strings glisten and jangle, the bass pummels along, drums pop and thud. The vox and lead instruments used for the vocals don't always hit — they fall slightly short of the mark in 'Hey Reporter!', for example, unable to match Yamashita's slurring, rockstar lilts — but they're filled with flair, a different flavour for each track imparting personality.

The question of just how aptly MIDI instrumentation can capture atmosphere or vibe came to mind particularly in 2015 when musician Father John Misty, aka Joshua Michael Tillman, released two versions of his album I Love You, Honeybear: one "normal", one MIDI (aided by composer and developer Casey Wescott). The latter was supposed to be an artistic gesture regarding Tillman's perception of diminished sound quality on streaming services (a hot topic at the time), appearing on made-up streaming service "SAP".

In a press releaese he called it “a new signal-to-audio process in which popular albums are 'sapped' of their performances, original vocal, atmosphere, and other distracting affectations so the consumer can decide quickly and efficiently whether they like the musical composition, based strictly on its formal attributes, enough to spend money on it.” Call it a joke, or a statement, but the MIDI version of the album went hard, and added a novel dimension to the otherwise Glen Cambell-esque folk devotional that typified the "actual" album.

But that's the past. JQHN's VGM-inflected cover of For You is no statement, but rather a marriage of two things: city pop and Nintendo 64-era Mario. The two compliment each other, defining atmospheres and creating new musical possibilities. Take the a capella interludes, for example. Small, few-seconds-long pieces of music they may be, but in their new MIDI guise they brim with looming intrigue, sounding far-off and otherworldly, neither from Yamashita nor Kondo. The soft, atmospheric nature of the SM64 soundfont work particularly well on the stripped-back, late-night lovesong 'Futari', while on next track 'Loveland Island' it sounds like a shortlisted theme for character selection on Mario Kart 64. The glistening tones match the sunny vibe of the album. So sunny was the album, in fact, that it became the progenitor of the commercial slogan in Japan “Natsu da! Umi da! ___ da! (It's summer! It's the sea! It's ___!"), Tatsuro first filling in the blank thanks to the resort feel of the album. 'Sparkle' and 'Love Talking (Honey It's You)' sound remarkably close to the original (the latter's bouncy vox solo is tantalising).

Most spooky of all, or perhaps by design, is 'Morning Glory'. Though the progression is slightly different, the song allegedly inspired Koji Kondo to create two pieces of music for two different Nintendo game series, one being the Water Land theme in Super Mario Bros. 3 (1988-91), the other the Fairy Fountain theme for Zelda: Ocarina of Time (1997). It can be further alleged that 'Morning Glory' itself took note from Maria Asahina's 1979 single 'Kokoro no Mama ni' (namely the verse; the intro is reminscent of 'Loveland Island').

Covers can be magical beasts. The result of careful design, the summoning of a previously existing musical spirit and working with it to create something new, covers are sometimes good, other times not great, and often interesting. This version of a classic album using the instrumentation of a classic game — in truth one of several created by JQHN last year — showcases wonderfully simple creative ingenuity, a musical pop art canvas utilising pre-existing decades-old sound objects.



๐Ÿ“ 
JQHN Internet Presence ☟
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Wednesday, 4 May 2022

KOKI NAKANO — MUE

⌾ LISTEN TO MUE BY KOKI NAKANO ⌾


Taking its name from the French for metamorphosis or moulting, 'Mue' by Paris-based, Fukuoka-born pianist and composer Koki Nakano feels transformational. Compared to 'Port de Bras', the previous single released for his upcoming album Oceanic Feeling, 'Mue' is much more intimate, less expansive. Nakano's piano playing is light but intense, spelling out a heavy, fluttering ostinato — like a dramatic version of the daytime riding theme from The Legend of Zelda: Breath of the Wild.

The track canters along until its final third, when a skirl of electronics needles in from the side, flailing fiercely atop the piano as if the air itself had been set alight. The composer certainly has a knack for combining his classical background with experimental elements to create chimeric sounds like this one, an effortless overlay of synthetic on organic.



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Koki Nakano Internet Presence ☟
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Saturday, 31 July 2021

TSUNDERE TWINTAILS — HAPPY WEDNESDAY


Part inescapable groove, part pastel playground, ‘happy wednesday’ by apparent composer of “comfort synth” tsundere twintails is a tumble through an upbeat world washed with cute video game sensibilities. The organic beat rattles and thuds alongside FM bass, bold and booming as the backdrop to the soft and colourful gloss of glassy keys.

The whole track is characterised by small noises, giving the perspective that somehow it is smaller than other sounds: a car going by, shutting the fridge door, K-pop. Accordingly, synths like virtuoso birdsong swaying into the air, and scattered vocal chops wobble and snap, adding humanoid minutiae to proceedings.

In an interview with Real Simple, forensic psychiatrist Varun Choudhary said: "Subconsciously, we positively associate tiny objects with the security and comfort they brought us in an earlier time in our lives.” Does the same go for small noises? If so, well, then this really is comfort synth.



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tsundere twintails Internet Presence ☟
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Wednesday, 2 June 2021

รœUCE — GURU-GURU’S WINDMILL WALTZ


Capturing the melancholic mood in which Erik Satie’s Gnossiennes are mired (particularly recalling Gnossienne No. 1), American musicmaker รœUCE has reworked the Song of Storms — aka the Windmill Hut theme — from Legend of Zelda: Ocarina of Time (and Majora’s Mask).

รœUCE expands on the original, accenting it with shivering sweeps of the keyboard, adding clinking percussion, straining strings and a foundation of mythic drone. The original is synonymous with Guru-Guru, a character from both games, whose sudden angry face must be etched in the minds of all who saw it; accordingly, the fragile atmosphere of ‘Guru-Guru’s Windmill Waltz’ pries open the polygons and takes a look inside the fraught mind of this unhinged character.



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รœuce Internet Presence ☟
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Thursday, 24 September 2020

DEKATRON — TIME FLIES

⌾ LISTEN TO DEKATRON, TIME FLIES ⌾

Punching into the ether with the anticipation of discovery, 'Time Flies' by Phoenix, Arizona producer Dekatron is a marvel of midiwave simplicity. The unconventional see-saw between kicks and snares in the robust beat gives it a unique rhythm, something which may have been conscious, a sonic illustration of the sea which is partly the inspiration of the track.

"I imagined ... an old sailing vessel sailing the seas with the ups and downs of the tides, as well as the ups and downs of life and survival in general. I wanted to cast the seriousness against a fun experience for the sailors also anticipating the arrival," Dekatron tells yes/no via email.

With the stripped-back instruments helping to place the soundtracking credentials of 'Time Flies' somewhere in a timeless past, it's the constant marriage of strings and bass with the rhythm of the beat that gives the track its kinetic power, that keeps it jolting, lurching forward like a storm-hit ship. Space is left for dynamic additions and subtractions, while more minimal segments with low, moody strings.

"I put myself in the shoes of the sailors and thought about the adrenaline pumping through them as they are geared up for destiny," Dekatron writes.

With imagination such as this laid bare, it's easy to look through the creative resources at any producer's disposal, and find the roots of adventure sprouting into a tract of sound that extends into branches and boughs, galaxies greater than the sum of its parts.


  • ๐Ÿ”” Listen to more of Dekatron's varied oeuvre of music over on his SoundCloud.

๐Ÿ“ 
Dekatron Internet Presence ☟
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EDYTH — AGAIN

⌾ LISTEN TO EDYTH, AGAIN ⌾

'Again' by producer Edyth begins with resonating drone and distressed aging analogue textures, gleaming with poignancy like a key item suspended, spinning, glowing above an altar at the end of an ancient colonnade (Triforce, anyone? Or maybe when the key drops down with that glimmering sound when you defeat Bowser in Super Mario 64.)

Anyway. This is scene-setting ambience, and it grows more mechanical in its whirring heart, gradually moving into curling waves of static that envelop the atmosphere with intensity; the perception of a physical object, or a feeling, warping in memories over time.

The track effuses vaporwave, not only in its curdled sonic aesthetics, but also in how a pitch-shifted vocal rhythmically trundles into earshot, whispering sharply. Trap-flavoured sub-bass hops from note to note, somersaulting octaves in simple dance-mat steps, the constant tick of a hi-hat like the chain of a drawbridge raising — the portal to another realm.

Elevating vaporwave past its usual tropes and combining it with other contemporary musical traditions, Edyth creates a simple but blissful marriage of background aesthetics — and all the soundtracking potential they bring with them — and the close-at-hand vitality of a beat that roots 'Again' more readily in a real world setting.


  • ๐Ÿ”” 'Again' by Edyth is actually taken from an album called Sadie Pop, which was released via netlabel Kalibrplus. You can choose the preferred way you stream or purchase the album by clicking on this link.
  • ๐Ÿ”” Speaking about Sadie Pop, Edyth says that it's "meant to be a small but different type of beast from what I usually do," going on to call it "a refining of my production pallette and a gift to those that have enjoyed what I do as a beatmaker" and "a display of my love for the types of music I've loved listening to this past decade: wave, vaportrap, sad boy, cloud, witch house, dub, bass and phonk."

๐Ÿ“ 
Edyth Internet Presence ☟
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Saturday, 8 August 2020

ACQUANETTA M. SPROULE — MIDNIGHT VERSION SYMPATHETIC AGONY

⌾ LISTEN TO ACQUANETTA M. SPROULE, MIDNIGHT VERSION SYMPATHETIC AGONY ⌾

When something sounds like a certain genre, but its visual style doesn't match up to said genre, the question of what it is — especially when the music doesn't seem to ascribe to any particular genre or style at all — becomes an enquiry that is lost in the ether. And that's where the music of Acquanetta M. Sproule comes in.

Feeling somewhat like the aural equivalent of outsider art, the unapologetically unpolished tracks created by this producer speak distantly of dungeon synth. Yet with no fantasty-daubed artwork to denote it as such, one can only wonder what it is. Nevertheless, with its midiwave vibe and simplistic composition, there is no question of its mood-summoning powers.

The imaginative, no-holds-barred eschewing of anything particularly traditional or trend-led helps make 'Midnight Version Sympathetic Agony' — and much of Acquanetta M. Sproule's oeuvre — refreshingly unexpected. And yet it has this world-painting drive behind it, the midi aesthetic calling to mind Hiroki Kikuta's soundtrack for Secret of Mana, particularly this track, with bass elements that feel close to the Cosmo Canyon theme in Final Fantasy VII.

And akin to such scene-setting videogame music, 'Midnight Version Sympathetic Agony' sets a mood. Its bass, percussive and propulsive, creeps and sneaks as if through shadows, while a glittery, somersaulting refrain roots this music somewhere fantastical, with hollow, airy sounds decisively tipping the track into a hidden realm of caves and curiosity.


  • ๐Ÿ”” Listen to more of Acquanetta M. Sproule's unique musical vignettes on their SoundCloud.

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Acquanetta M. Sproule Internet Presence ☟
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Saturday, 25 April 2020

๐Ÿ’ฟ LINDSAY LOWEND — LL 2020 - VOLUME 1

⌾ LISTEN TO LINDSAY LOWEND, LL 2020 - VOLUME 1 EP ⌾

Back in 2013, Lindsay Lowend released an incredible collection of music: the Wind Fish EP. It popped with energy, combining hyperactive dopamine-firing electronics and footwork-flavoured beats with videogame music for an unforgettable sound. With the added bonus of being, in title at least, inspired by a unique Zelda title (Game Boy bop Link's Awakening, of course), Lindsay Lowend set a bar of quality for early '10s internet music.

And then he was gone — sort of. Lindsay Lowend maintained an output of a few sporadic tracks from then on, and even an album under his actual name, Antonio Mendez — 2018's Highland Drive.

Meanwhile, the Wind Fish EP, and its creator, drifted into legend.

- But now like Link himself in a legend retold, Lowend has risen and released LL 2020 - Volume 1 into the world: a 3-track EP that enlists the help of fellow VGM-leaning musicmaker Maxo.

Beginning with a dose of chiptune, 'NBA LIVE 99' shares the funk-meets-jazz club vibe of its namesake's soundtrack (check out the NBA Live 99 menu music, for starters) but keeps it strictly 16-bit. The bass fuzz and staccato beat, stuttering melodies and glittery top notes carve a territory somewhere between Streets of Rage and an off-duty Sonic the Hedghog, moving into a second half beset with hefty chords and fluid neon melody. It's a party.

In 'should my pet be eating that' (lol), the sound morphs into something more contemporary, plasma chords clacking with wonky sheen — similar to the spacey vibe of the 'Wi-Fi Menu' theme in Mario Kart Wii and the stark, soft-and-sharp intro to Dizzee Rascal's 'Sittin' Here'. It presses on, driven by a robust D&B-flavoured beat (a passage of skiffling breakbeat dropped in for good measure), the warm melodica-esque chords and a woozy virtuosic melody painting a the by-the-sea vibe.

'Permabanned' (again: lol) finishes things up beautifully. Like admiring a sunset with new pals on Animal Crossing, this is Lowend's effervescent collab with Maxo, streaks of melody like sun sparkling on water playing over a chord progression that K.K. Slider would be proud of: lounge-y, emotive and dipping into pools of chill, snippets of real-life birdsong peal between the instrumental (it's not his first foray into foley, going by this Breath of the Wild redub) — a trickle of reality from your window. An echo, maybe, of Wind Fish title track with its crashing waves and beeping seagulls.

The first multi-track release from Lindsay Lowend in years may be short, but it hits the spot: pure chiptune, VGM-style atmospheres, variegated beats, a lush environment. And if you're left wanting more, that's ok: LL 2020 - Volume 1 is just the beginning.


  • ๐Ÿ”” You can listen to and purchase ($1, or more if you're feeling generous) Lindsay Lowend's LL 2020 - Volume 1 over on his Bandcamp.

๐Ÿ“ 
Lindsay Lowend Internet Presence ☟
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Saturday, 23 March 2019

๐Ÿฃ LIL BIRTH CONTROL — IF I SEE ANY TOSSED SALAD IN THESE SCRAMBLED EGGS I AM GONNA GO FULL CRANE

⌾ LISTEN TO LIL BIRTH CONTROL, IF I SEE ANY TOSSED SALAD IN THESE SCRAMBLED EGGS I AM GONNA GO FULL CRANE ⌾

Referencing the sitcom Frasier in its deceptively lolious Morrissey-length song title, this morsel of music from Toronto-based producer lil birth control is a simple one, but there's a evocative atmosphere at work here. Though set to intense flurries of overdriven kicks, and the metallic crack of a snare bursting the air later on, 'IF I SEE ANY TOSSED SALAD IN THESE SCRAMBLED EGGS I AM GONNA GO FULL CRANE' is a partition of softness.

"i really put my heart into this lil shit," the musicmaker told us, "and im very glad that it shows."

Glancing gleams of half-sparkle, half-music box synth play a childlike three-note melody throughout, summoning a sort of happysadness. Not necessarily in its simplicity but with the synth that is cocktailed with it, the swirling phasing haze of synth that washes behind it as the backdrop.

And its in this childhood-summoning atmosphere that it actually resembles parts of Jim Guthrie's Sword & Sworcery OST. Maybe 'Little Furnace' or the 'Cabin Music' from the actual game itself (both with a similar sort of basic delicacy in its nursery rhyme major key melodies). Differently to that, however, lil birth control provides a destruction of that carefree atmosphere with the intrusion of crazed kicks—how everyday life is super effective against dreams and nostalgia.


  • ๐Ÿ”” Listen to more lil birth control over on SoundCloud.


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lil birth control Internet Presence ☟
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Monday, 11 March 2019

๐Ÿฃ R23X — TERRA_II

⌾ LISTEN TO R23X TERRA_II ⌾
Described as an "adventure to a long-forgotten space station/arcade orbiting the now-vacated planet once known as Earth," the two morsels of music that comprise R23X's latest release – Terra_II – act like a soundtrack to an imaginary videogame. They set the mood, induct you seamlessly into the world at the heart of this project.

The two parts to this single represent of the adventure to the eponymous space station/arcade: Terra_II. Partly summoning the steady pace of a space shuttle journey with its swaying march of layered beats, this track for the most part feels like walking around an abandoned space station.

There are the hollow synth boops that summon this sense of forlorn loneliness, the emptiness of robots with nothing to do—something once great rediscovered. But there's a cheerfulness to the coldness in the track: the two-chord vox sounds, the cut sample in the background, the videogame noises throughout that still erupt from the forgotten arcade machines.

But the last part of the track changes tack. Following a tiny break, where you feel the silence of creeping through a dripping tunnel to a new area on the station, the airy, analogue chords (conjuring the soundtrack of Final Fantasy VII) change dramatically. A now brooding, maybe more monstrous atmosphere hides in the hallways.

Part of the "mystery" at the heart of Terra_II as a whole.

'G.A.I.A. Probe' represents the (perhaps) discovery of something that might shed light on how the "thought-to-be destroyed space station has thrived and adapted in ways thought previously impossible."

It's just 54 seconds of sound, but for the duration of its series of rising, textured synth chords it shifts between beauty and decay, discovery and devastation. Synth vox suggests a hint of eerie humanity, no matter how long ago; the clinking bleeps ping a simple melody of inevitable but untimely shutdown.

Equal parts delicate and laden with the possibilities of space, shades of human emotion mingle with overtones of the sad uselessness of prodigious machines mired in neglect. In Terra_II, R23X marries with vivid colour and detail a scene of moody mystery with that strange lightness and gravity with which videogames consume and enthrall.


  • ๐Ÿ”” Part of a project called EarthCade, created by R23X (Marc Junker) and Drew Wise (game developer, artist), which originally began as a game idea: "an exploration of bright and colourful animal characters who built a a self-sufficient arcade (The EarthCade) where everyone is welcome and included."

    Junker explains a little further. "We started the project with the idea of donating a portion of profits from every item sold to various charities (VOKRA, WCS, etc) that may prompt the audience (or their kids) to discuss/think about ways they can change/contribute for a better future on Earth!"

  • ๐Ÿ”” Terra_II is available now on Yetee Records, an offshoot of The Yetee, purveyor of art, apparel and more, where both Junker and Wise are both art directors. You can purchase Terrace_II on Bandcamp, if you like. And you can find more EarthCade products here.
  • ๐Ÿ”” We first stumbled across R23X in 2014. Check out the track that introduced us to R23X, 'Dry Summer'.


๐Ÿ“ 
R23X Internet Presence ☟
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Tuesday, 22 January 2019

๐Ÿฃ KANTAKIN — PARELLEL UNIVERSE

⌾ LISTEN TO PARALLEL UNIVERSE BY KANTAKIN ⌾
With its popping pinprick starry synths setting things off to a steady sojourn on a spacey backdrop, London producer Kantakin is all about slow-moving majesty. Shifting from sparkling icy-lonesome to gradual cosmic menace, this track is all about gradual dynamics, a tilting gradient of power.

At the same time, 'Parallel Universe' is a ship adrift. The irregular arepeggios and brooding, looming clouds and rails of sound, much like John Carpenter's 1979 Halloween theme, summon a sense of horror. Though mirroring that heavier, earthy grounding, closer to Kantakin's subject matter is the title screen theme of Super Metroid, a haunting number soaked in galactic ghastliness. The stepping synth melody feels like we are practically looking over Samus' shoulder: tension is the word.

'Parallel Universe' has this sharp minimalism. But it also feels gigantic. Pumping sub-bass and growling modulated synths rising up highlight the drama of a cruiser on a backdrop of nothingness—and all the epic proportions and unimaginable human impact involved.


  • ๐Ÿ”” Like what you hear? Kantakin's 'Parallel Universe' can be downloaded from Bandcamp https://kantakin.bandcamp.com/track/parallel-universe if you feel like it.
  • ๐Ÿ”” Kantakin also creates music for film, TV, etc. under real name Paola Cantachin.


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Kantakin Internet Presence ☟
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Tuesday, 30 October 2018

๐Ÿฃ LEON LOUDER — INKJETS

⌾ LISTEN TO LEON LOUDER, INKJETS ⌾

The interior AI spirit of a vast nowhere machine ascending into the vaulted sky, an imperfect aurora twisting and writhing, flashing and fitting with error messages as circuitboards frazzle and crack back on the ground, 'Inkjets' is a masterpiece of malfunctions created by Canadian producer leon louder.

With modulated synth chords rising up and the gentle pulse of soft synth pingpong boops this dimension of glitch and detached sombre sadness spreads out like a blood stain, sounding very like the soundtrack Twilight Realm from Zelda: Twilight Princess in the process. Muffled crashes and electrical crackling, the far off explosions of processes and the evaporation of data: it is the death of a computer.

Despite the metallic tinkering and clicking, as if this machine is attempting to fix itself, the garbled synth doesn't form words; there's no reassurance. Instead the vox is virtuoso in rivers of hummingbird babbling. At 1:40 there's what sounds like the genuine voice of this digital organism itself, a plaintive imploring purr, before finally the chords thin out into nothingness.


  • ๐Ÿ”” The fittingly glitch laden video for leon louder's 'Inkjets' was created by artist Chris Dorland ("who makes paintings with malfunctioning printers," explained Leon).


๐Ÿ“ 
leon louder Internet Presence ☟
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Tuesday, 15 May 2018

๐Ÿฃ EUGENE CAM — GRAIN

It's musicmaker extraordinaire Eugene Cam with gis uncompromising, unapologetic fusion of beats and videogame aesthetics. This time around we're at the starting gate, stumbling in a pre-World 1-1 soundscape, a tottering, unstable feel thanks mainly to the producer's ability to put minutely arrhythmic patterns together in an easy-to-catch swaying flow. The kicks thud-thump richly deep, sub-bass bouncing warmly beneath it all, snares crack and hi-hats and other zippy janglings tap-crackle circuitboardly. The beat scuttles along, skittering and pounding, weighted but giving this impression, between each percussive pop, of weightlessness and wall-jumps.

Stars of the show are those synth chords: partially lost to the void and colourful yet abrasive, they provide the perfect scratchy high-end antidote to the lower frequencies in 'Grain'—as does the marimba: gleaming clonking sounds that play mystic melodies, the untitled mystery of what may or may not lie ahead. These arrive whilst the track is calm, there are even people talking in the background; and as the difficulty curve begins to show itself, as the challenge presents itself, the beat grows intense, overdriven, synth wheels over sirenlike.

And the brash boom of the track dies down to its previous intensity, night noises help portray the passing of time, or rather these insectoid whirrings signify just one of a few different areas to a 'hub world' (which is what this track is tagged as). You realise that there is no immediate danger, no actual peril going on here: it's setting the scene for something larger, each differing level of intensity in sound, beat alteration, addition or subtraction of an element, each one could be the basis for a whole tangential level theme. And in that way, 'Grain' sparks imagination, encourages you to fill in the blanks that it itself has created.


  • ๐Ÿ”” Like this? Well then you literally must check out Eugene Cam's BOOLIN EP from earlier this year. Released on SoundCloud-label Mekaplex it's a pure crossover of trappy beats and videogames with a scrappy spirit and a world-building aesthetic at heart. You gotta check it out. We particularly liked 'The Gate'.
  • ๐Ÿ”” Oh and in case you didn't know: Eugene Cam made this LIVE on Twitch. V impressive!


๐Ÿ“ 
Eugene Cam Internet Presence ☟
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Thursday, 3 May 2018

๐Ÿฃ CHRONO TRIGGER OST — SECRET OF THE FOREST (LEON EDIT)

The slow and breezy original 'Secret of the Forest' is a track taken from SNES game Chrono Trigger, playing in Guardia Forest; it conjures the freshness of nature and its greenery, the dappled light and leaf shadows faintly swaying on the ground mirrored in the glistening arpeggio that chimes throughout, spreading at the same time with its ambivalent pattern of notes a veil of mystery; the piano midway is steady with jazz flavour, reflecting a sort of laid-back tranquillity that goes with chilled nature; there's wheeling high-pitched melody with lingering glissando that feels like birds swooping and singing. It's almost spiritual.

But there's this deep fragmented bass and a semblance of percussion that gives it this poised edge, like something's about to kick in—the dense forest as not only chilled hideaway for humans, but a place of vague looming danger, too. And that's where Leon comes in. Increasing the tempo of the track, this musicmaker introduces a robust boom-bap flavoured beat to the gleaming soundscape, picking out the distinct but sparse groove of the bassline and carving into something full-bodied with thudding kicks and abrasive snares; turntablist edits pockmark the new jogging-paced 'Secret of the Forest' for extra texture, the swing-beat breeziness matching the irresolute magic of the glittering florafauna conjured in the instrumental.


  • ๐Ÿ”” Little thing: the description for Leon's edit simply reads: items: strength capsule (2), shelter — Nice inventory~
  • ๐Ÿ”” The creator of the Chrono Trigger soundtrack, Yasunori Mitsuda, got the job after he told then-Square vice president Hironobu Sakaguchi that he would quit if he couldn't compose (he had worked on sound design for previous titles such as Final Fantasy V and Secret of Mana). Sakaguchi agreed, and Mitsuda ended up composing all 54 tracks for the Chrono Trigger OST, working so hard on it that he gave himself stomach ulcers.
  • ๐Ÿ”” For a masterpiece from Leon you should check out his album bird world, made especially for a game that had been imagined but never made; and it makes you think of that uncreated game and how it would be to play it. Listen to that splendidly fun soundtrack over on Leon's SoundCloud.


๐Ÿ“ 
Leon Internet Presence ☟
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Monday, 19 March 2018

๐Ÿฃ EUGENE CAM — THE GATE

A fantastic shining example of how music can move seamlessly between genres, between styles, and moreover an example of how unlimited a musicmaker should be by how they think they should be making music versus how it occurs naturally, this is ‘The Gate’ by Eugene Cam. Ostensibly beat-led, this track’s hefty thuds and clacking snares belie the nuanced orchestrated soundtrack nature of it, and more specifically how world-conjuring it is, how it seems to sit in the realm of videogame music more than anywhere else. The arpeggio running all the way through the track begins life as this bobbly percussive synth, a wonky music box plink that summons a sense of warped cuteness, and it sets a wonderful precedent in terms of being a hypnotic loop - the sort that keeps you locked into exploratory free-roaming gameplay.

But it grows into something more akin to some tainted rustic feel. It’s the sort of sound that you would hear upon entering a game location that was once green and fertile and is now something of a shadow of itself, having gone through the worst, the mysterious tones of this track help to effuse the feeling of down-but-not-out; a somewhat Final Fantasy VII-feeling in that vibe, and in its progressive composition. That rustic feel comes from the synth cello sounds that robustly richly texturise the track alongside reverbing expanse-building kicks. And then the beat proper crash-lands in its midst: glittering gallop hi-hats, deep cutting bass kicks, thin sideswiping snares.

Hearty chimes and owl-like synths play out a spookier melody – this and the synthetic, and little vocal chops, and the modern beat besides – helping to paint this veil of otherness, mild pestilence, that has shrouded the land and its more sleepy, pastoral sounds. The cottages and homes, the mild still-in-memory ruin, the stoic NPCs, the pestilential enemies: it lends itself to this environment. And how skilful Eugene Cam has been in that, behind it all, you imagine what OST track may precede or come after this one – you can’t help but be captivated by this, imagining something epic and wholly playable.


  • ๐Ÿ”” This track is taken from Eugene Cam's recent Boolin EP (b>c replacement = boolin > coolin > chilling). Released via SoundCloud-based label Mekaplex. You can listen to it by clicking this hyperlink and you should because it's rainbow kinetic beats crossed with VGM-type sounds and cute organic delicacy.

    You can see from the artwork that there seems to be some sort of videogame influence here, these cute illustrations representing characters and monsters who could live in the sort of world that 'The Gate' seems to be conjuring, for instance. The rest of the album perhaps follows more of a beat-led narrative, but still Eugene Cam's got a real leaning towards this sort of instrumental, scene-setting tracks. This is, for instance, what was written in the description for Boolin:

    "sorry this took too long, and if this isn't what you wanted I really don't care! this is a project i've been wanting to release for a while but was held back by the fact that I simply didn't think people would like it, but that doesn't matter."

    Yeah, we say: YEAH! Go for it~



๐Ÿ“ 
Eugene Cam Internet Presence ☟
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Wednesday, 24 January 2018

๐Ÿฃ LINDSAY LOWEND — GT40 (MAXO BOOTLEG)

Wow. Jumping off the back of the moving vehicle that is his October-released Skyriser EP, Maxo flies through the air somersaulting as he does and forward rolls landing very safely, spots something glinting in the sky and sprints to catch it as it falls – ping! It glows as it's caught, this object. Oh it's a USB! Maxo turns gold all over and spins off into the clouds. Centuries later he returns with it shining ever brighter: a bootleg remix of the classic 'GT40', opening track on Lindsay Lowend's pretty legendary Wind Fish EP, an ancient tome in the realm of internet music.

Though it runs along the same lines as the original, Maxo's version has of course had some magic infused; it's 20 seconds shorter and 500 times as fast. The breakcore values now imbued in this track give it a constant gleaming uzi-fire of hi-hats, the original lounge chords now rapid-fire and jolting, smeared like paint, rewound, scuttled and rebuilt; an intense keepsake of glitch. The bridge in the middle, usually a moody tract of VGM-juke, now has its sample mysteriously slowed-down as the beat continues its neon gallop to the finish. And Maxo on the back of a smaller flying whale uses the USB and opens a portal to the next area.


  • ๐Ÿ”” Maxo's amazing track arrived at that tricky time of year to be noticed for anything other than a Christmas song: Christmas. So it may have been slept on by many. Including us. But don't worry because, well, just don't–it's bad for your health.


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Maxo Internet Presence ☟
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Antonio Mendez (fka Lindsay Lowend) Internet Presence ☟
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