Showing posts with label maxo. Show all posts
Showing posts with label maxo. Show all posts

Saturday, 25 April 2020

πŸ’Ώ LINDSAY LOWEND — LL 2020 - VOLUME 1

⌾ LISTEN TO LINDSAY LOWEND, LL 2020 - VOLUME 1 EP ⌾

Back in 2013, Lindsay Lowend released an incredible collection of music: the Wind Fish EP. It popped with energy, combining hyperactive dopamine-firing electronics and footwork-flavoured beats with videogame music for an unforgettable sound. With the added bonus of being, in title at least, inspired by a unique Zelda title (Game Boy bop Link's Awakening, of course), Lindsay Lowend set a bar of quality for early '10s internet music.

And then he was gone — sort of. Lindsay Lowend maintained an output of a few sporadic tracks from then on, and even an album under his actual name, Antonio Mendez — 2018's Highland Drive.

Meanwhile, the Wind Fish EP, and its creator, drifted into legend.

- But now like Link himself in a legend retold, Lowend has risen and released LL 2020 - Volume 1 into the world: a 3-track EP that enlists the help of fellow VGM-leaning musicmaker Maxo.

Beginning with a dose of chiptune, 'NBA LIVE 99' shares the funk-meets-jazz club vibe of its namesake's soundtrack (check out the NBA Live 99 menu music, for starters) but keeps it strictly 16-bit. The bass fuzz and staccato beat, stuttering melodies and glittery top notes carve a territory somewhere between Streets of Rage and an off-duty Sonic the Hedghog, moving into a second half beset with hefty chords and fluid neon melody. It's a party.

In 'should my pet be eating that' (lol), the sound morphs into something more contemporary, plasma chords clacking with wonky sheen — similar to the spacey vibe of the 'Wi-Fi Menu' theme in Mario Kart Wii and the stark, soft-and-sharp intro to Dizzee Rascal's 'Sittin' Here'. It presses on, driven by a robust D&B-flavoured beat (a passage of skiffling breakbeat dropped in for good measure), the warm melodica-esque chords and a woozy virtuosic melody painting a the by-the-sea vibe.

'Permabanned' (again: lol) finishes things up beautifully. Like admiring a sunset with new pals on Animal Crossing, this is Lowend's effervescent collab with Maxo, streaks of melody like sun sparkling on water playing over a chord progression that K.K. Slider would be proud of: lounge-y, emotive and dipping into pools of chill, snippets of real-life birdsong peal between the instrumental (it's not his first foray into foley, going by this Breath of the Wild redub) — a trickle of reality from your window. An echo, maybe, of Wind Fish title track with its crashing waves and beeping seagulls.

The first multi-track release from Lindsay Lowend in years may be short, but it hits the spot: pure chiptune, VGM-style atmospheres, variegated beats, a lush environment. And if you're left wanting more, that's ok: LL 2020 - Volume 1 is just the beginning.


  • πŸ”” You can listen to and purchase ($1, or more if you're feeling generous) Lindsay Lowend's LL 2020 - Volume 1 over on his Bandcamp.

πŸ“ 
Lindsay Lowend Internet Presence ☟
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Wednesday, 24 January 2018

🐣 LINDSAY LOWEND — GT40 (MAXO BOOTLEG)

Wow. Jumping off the back of the moving vehicle that is his October-released Skyriser EP, Maxo flies through the air somersaulting as he does and forward rolls landing very safely, spots something glinting in the sky and sprints to catch it as it falls – ping! It glows as it's caught, this object. Oh it's a USB! Maxo turns gold all over and spins off into the clouds. Centuries later he returns with it shining ever brighter: a bootleg remix of the classic 'GT40', opening track on Lindsay Lowend's pretty legendary Wind Fish EP, an ancient tome in the realm of internet music.

Though it runs along the same lines as the original, Maxo's version has of course had some magic infused; it's 20 seconds shorter and 500 times as fast. The breakcore values now imbued in this track give it a constant gleaming uzi-fire of hi-hats, the original lounge chords now rapid-fire and jolting, smeared like paint, rewound, scuttled and rebuilt; an intense keepsake of glitch. The bridge in the middle, usually a moody tract of VGM-juke, now has its sample mysteriously slowed-down as the beat continues its neon gallop to the finish. And Maxo on the back of a smaller flying whale uses the USB and opens a portal to the next area.


  • πŸ”” Maxo's amazing track arrived at that tricky time of year to be noticed for anything other than a Christmas song: Christmas. So it may have been slept on by many. Including us. But don't worry because, well, just don't–it's bad for your health.


πŸ“ 
Maxo Internet Presence ☟
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Antonio Mendez (fka Lindsay Lowend) Internet Presence ☟
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Thursday, 12 October 2017

πŸ’Ώ MAXO — SKYRISER

Remember the Nintendo WFC music from Mario Kart Wii? The opening of 'Dependent' on Maxo's very recent Skyriser EP recalls this. There are the spacey synths, the stuttering drums, the feeling of restrained ecstasy that a person feels as they do something immensely exciting controlled by their thumbs and contained within a screen. Ultimately there is no actual wind rushing through your hair, no real monstrous tortoise shells rifling at your head. It's even better: it's in another world. And to add to that already beguiling prospect there is this hyperactive, highly kinetic sound, just to ensure you get the message that this is escapist fun.

Similar cool, breezy synths run through 'Tears In The Wind' with their alien modulation. Starry melodies plink gently across this carpet of percussive electronic activity, leaving behind a trail of stardust reverb. There is also a touch of Earthbound in how the synth chords are muffled at times, how they sometimes seem atonal, and in the rhythm with which they hit your ears, a similar modulation and fuzzy feeling that's in the 'Battle Against a Machine' theme.

Clearly VGM, videogame music, is an influence. But alongside this, infused with it, is an almost outlandish experimentalism, which results at all times in bold dynamic eruptions. The overall intensity of 'Tears In The Wind', for instance, how buzzes abrasively, its bass scowling and gonna-blow, how the chords at times (e.g. around 2:39) chromatise with rapid ascension through semitones, and how cuts in the music itself create these sudden jumps through negative space, literally startling your brain as it attempts to react (0:58); similarly at 0:29 in 'Dependent' the unexpected rush of space into ears is then counteracted with stumbling staccato sound. There's the unforeseen switch in 'Kite' from intense rainbow synths to playroom xylophones (1:05), plus its mad wobbling sounds from about 1:55. Or simply the chord progression itself in 'Grow Wings', a beacon of composition with its breakcore beats, glitching electronics and smooth subtle and sparingly used vocal samples. Dynamics, knowing how to play with sound as much as when to create an absence of it for maximum effect, seems to be a Maxo forte.

Little details like these hide away in the Skyriser tracks like Easter eggs, giving each one a high replay value. The album opener and also its certified most-cute 'Plushlined' is a good example of these small parts both making up the whole and being exceptionally enjoyable on their own—the way it starts with this World 1-1 ease and freshness, the plinking melody, the hyper marching band drums, the luscious fingerclicks, snippets of birdsong, rapidly arpeggiating bleeps, airplane sounds, two or three different vocal samples, then the wonky Earthbound-esque synth chords. And that's just the intro. It's intentionally maximalist and bristling with numerous elements without ever seeming overly busy, each one placed precisely whilst retaining a carefree haphazard quality.

But aside from the tiny details there is an overarching theme, or at least seems to be. We begin with cute and happy, then it gets spacey and far-flung, then a bit more serious in the fluffy threats of 'Tears In The Wind', then downright dark at the start of 'Grow Wings' with its brooding vibe in the bulging synth bass and scuttling heavy half-speed beat, before making an intense volta around the midpoint of that track, and going into 'Kite', which begins as a resolution – with vocals presumably from Maxo himself gently crooning over hard beats and that plonking tuned percussion, a concluding sort of track sounding like sunlight glinting on raindrops left after a storm still with dark grey clouds rolling away to reveal endless blue – and which ends as triumphal pogosticking disco.

Indeed the track's titles suggest this sonic storyline, too: 'Plushlined'—well, it conjures cuteness, comfort. 'Dependent' has somewhat negative connotations, especially regarding drugs or even a dependency on people. 'Tears In The Wind', well it's almost self-explanatory: tears are sad enough, but when they are whipped away by the wind, so that even nature finds your sadness ill-fitting, it has even more lonely, repressive symbolism. 'Grow Wings', like the track itself, sounds like a kind of volta, a change—or there is a desire to change there, to view a situation from further away, from a more objective viewpoint than on the ground, figuratively speaking; or perhaps it is a desire for escapist wish-fulfilment, to grow wings, to gain a superpower. And then 'Kite'. Kites are simple, fun, associated with childhood wonder not-a-care-in-the-world-ness in this non-committal stage of life. Another meaning is of a bird, also called a kite: birds mean freedom, escape.

Thus in Skyriser, even in the title itself we have the point of the EP, the story: from start to finish, from ground to sky, our central character is happy and fine, experiences attachment and then rejection, wanders lonely and sad, somehow grows wings and ascends into the sky.

The EP comes with three remixes, essentially different tracks rather than recognisable reworkings. Two are of 'Grow Wings'—Tomggg flips it into a virtuosic tumble of bleeping sounds, uptempo skittering dopamine-firing electronic melodies and low bassy booms; on the other hand TREKKIE TRAX-affiliated producer Carpainter turns the track into a frenzy of happy hardcore. The other remix is TORIENA, who puts a breakcore-flavoured spin on 'Tears In The Wind' with glitched-out chiptune sensibilities. These are stylistically likeminded artists, ones who help with the colour palette of Skyriser even further, adding to its moodboard of high-powered fun: absolutely this is dance music that eschews lyrics and formulae for imagination and free association, swaps populism for poptacular, paints a fresh nightclub – if only in our headphones, in our bedrooms – for nerds and internet people and gamers and creatives and for anybody else who wants to be taken elsewhere by music.


  • πŸ”” Maxo's Skyriser EP was released on 11th October by Japan-located label TREKKIE TRAX. You may purchase the EP by clicking this hyperlink and subsequently deciding exactly which service you would like to use in order to do so.
  • πŸ”” The artwork for Skyriser was created by visual artist and also musicmaker Yung Slav. It features Maxo's musicmaking logo – the interlocked cubes – hurtling into a splash of crystalline aquamarine liquid. There's a lot of kineticism and fluidity in the visuals, reflecting the movement and natural, effortless flow of the compositions on the EP; or else, in opposition to the EP's title, the logo, textured smoothly rocky like an asteroid, falls towards the Earth. Perhaps that is the silent, visual beginning of Skyriser, and after this comes 'Plushlined' which sonically describes the newly-arrived-on-Earth creature whose story we subsequently follow.


πŸ“ 
Maxo Internet Presence ☟
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Saturday, 24 January 2015

MINO MINO – GLOWING

Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO? Who is MINO MINO?

Somebody has to be MINO MINO. Obviously, someone is going to be them. You don't just… or maybe you do… but generally you don't set up a SoundCloud and then almost overnight get like a zillion plays. I reckon it's the side project of somebody already established. I went back to see the first people they followed, and the very first one was Maxo. Maxo… Mino… Hmm. But that can't be it. Then again, maybe you really can set up a SoundCloud, follow the right people, get noticed quick-fast. BUT I am not a detective! What do I know! I know absolutely nothing! Who am I! GRAAAAARRRRGH!!1

Anyway, MINO MINO or Mino Mino or mino mino is a new musicmaker and their name is a repetition of the word Mino which is the name of a number of places in Japan as well as the name (kanji: θ“‘) for a traditional Japanese straw cape, see here for details. It could also be a truncation of 'Minogue' maybe that's it. Etymology and identity aside, the music itself is really interesting. Most recently they put up a track called 'TBH' which kinda sounds like an electronic djent track vaguely crossed with the suspenseful music from Monaco: What's Yours Is Mine.

However, I first stumbled across them thanks to a track called 'GLOWING' or 'Glowing' or 'glowing' so, yeah. Again there's this atmosphere of tension, a impending threat, a mist of grit to it, sonically illustrated with schizophrenic insectoid synth rapid-chirruping high up the register, a bulging bassline – the type from Goldeneye (N64) – enacting a few notes of threat for some sweaty-palmed terror.

Elsewhere it glitters with nocturnal sophistication, sweeping pianos lending it a noir jazz air. All the time it is hotly dynamic, always shifting, an ADHD Γ©tude where hi-hats tick and shiver, morphing from glassy to abrasive, where toms tumble together, breaks in the low end of the track – including clusters of polished kicks – giving the track, and you, some room to breathe. It's the soundtrack to looking round the corner of a corridor you don't wanna go down. Or a road you don't wanna walk down. Or a fantasy heist. More than anything else it sounds like videogame music and that's a mega plus for me; that it can conjure so many things, I think this says more about the production (which is super-polished and fine-tuned as it is, regardless of imagination) than it does about me.

It also does say a lot about how being an enigma or operating with a certain air of mystery makes everyone lose their shit over you, i.e. makes you a more attractive artist to want to follow / listen to.




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