Showing posts with label MIDI. Show all posts
Showing posts with label MIDI. Show all posts

Tuesday, 9 January 2024

TATSURO YAMASHITA — FOR YOU (SUPER MARIO 64 COVER)



Covers can go one of two ways, broadly speaking. They can enhance the original piece of music, putting a personalised spin on what came before, imbuing it with a new character while retaining the enduring familiarity of the original. It's an ancient, oft-cited example, but take Jimi Hendrix's 'All Along The Watchtower' versus Bob Dylan's original. The former, a total vibe switch, works so well it may as well be the original. On the other side of the coin you have the not-so-good covers. The Cure's take on 'Purple Haze' is bandied around as one of the worst — understandably, but the groove is cool in itself, sounding like a hidden track on the Streets of Rage OST.

While VGM feels like a digression among all these dusty twentieth-century musical acts (yes, Streets of Rage is the same century, but come on), for the subject at hand it makes sense to lead in with that. Music made for videogames is huge, with some soundtracks widely known and hugely inspiring. How could they not be, with all the countless collective hours spent playing videogames, all their themes and melodies spending more time in your ears than real-world artists you may have chosen to listen to.

This videogame connection what makes this particular piece of music, a cover of Tatsuro Yamashita's 1982 album For You in its entirety using soundfonts from Super Mario 64 (1996), so instantly iconic. It was created using free music composition software MuseScore, and mastered in Cakewalk, by the mononymic JQHN, an illustrator, online entity and person dwelling in real world South Korea.

What is immediately striking about the cover is how well the sounds of SM64 fit, which either speaks to Yamashita's production style, or to the sound design expertise of Koji Kondo, or both. The strings glisten and jangle, the bass pummels along, drums pop and thud. The vox and lead instruments used for the vocals don't always hit — they fall slightly short of the mark in 'Hey Reporter!', for example, unable to match Yamashita's slurring, rockstar lilts — but they're filled with flair, a different flavour for each track imparting personality.

The question of just how aptly MIDI instrumentation can capture atmosphere or vibe came to mind particularly in 2015 when musician Father John Misty, aka Joshua Michael Tillman, released two versions of his album I Love You, Honeybear: one "normal", one MIDI (aided by composer and developer Casey Wescott). The latter was supposed to be an artistic gesture regarding Tillman's perception of diminished sound quality on streaming services (a hot topic at the time), appearing on made-up streaming service "SAP".

In a press releaese he called it “a new signal-to-audio process in which popular albums are 'sapped' of their performances, original vocal, atmosphere, and other distracting affectations so the consumer can decide quickly and efficiently whether they like the musical composition, based strictly on its formal attributes, enough to spend money on it.” Call it a joke, or a statement, but the MIDI version of the album went hard, and added a novel dimension to the otherwise Glen Cambell-esque folk devotional that typified the "actual" album.

But that's the past. JQHN's VGM-inflected cover of For You is no statement, but rather a marriage of two things: city pop and Nintendo 64-era Mario. The two compliment each other, defining atmospheres and creating new musical possibilities. Take the a capella interludes, for example. Small, few-seconds-long pieces of music they may be, but in their new MIDI guise they brim with looming intrigue, sounding far-off and otherworldly, neither from Yamashita nor Kondo. The soft, atmospheric nature of the SM64 soundfont work particularly well on the stripped-back, late-night lovesong 'Futari', while on next track 'Loveland Island' it sounds like a shortlisted theme for character selection on Mario Kart 64. The glistening tones match the sunny vibe of the album. So sunny was the album, in fact, that it became the progenitor of the commercial slogan in Japan “Natsu da! Umi da! ___ da! (It's summer! It's the sea! It's ___!"), Tatsuro first filling in the blank thanks to the resort feel of the album. 'Sparkle' and 'Love Talking (Honey It's You)' sound remarkably close to the original (the latter's bouncy vox solo is tantalising).

Most spooky of all, or perhaps by design, is 'Morning Glory'. Though the progression is slightly different, the song allegedly inspired Koji Kondo to create two pieces of music for two different Nintendo game series, one being the Water Land theme in Super Mario Bros. 3 (1988-91), the other the Fairy Fountain theme for Zelda: Ocarina of Time (1997). It can be further alleged that 'Morning Glory' itself took note from Maria Asahina's 1979 single 'Kokoro no Mama ni' (namely the verse; the intro is reminscent of 'Loveland Island').

Covers can be magical beasts. The result of careful design, the summoning of a previously existing musical spirit and working with it to create something new, covers are sometimes good, other times not great, and often interesting. This version of a classic album using the instrumentation of a classic game — in truth one of several created by JQHN last year — showcases wonderfully simple creative ingenuity, a musical pop art canvas utilising pre-existing decades-old sound objects.



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Wednesday, 28 April 2021

CRYSTAL — PHANTOM GIZMO

CRYSTAL — Reflection Overdrive

⌾ LISTEN PHANTOM GIZMO BY CRYSTAL ⌾

CRYSTAL’s music always feels a little bit like constructivist art: A red triangle here, a blue square there, a black squiggle or two, all set in arrangements of bold, jagged simplicity. Accordingly, that’s how ‘Phantom Gizmo’ erupts into view, unfolding rapidly with staccato orchestra hits like a transforming robot. A collage of beats like crazy scaffolding waltzes throughout; MIDI bass (composed by Stephen Bruner, aka Thundercat) pops and gallops.

But the Tokyo-based duo (Sunao Maruyama and Ryota Miyake) elevate the track into something more than its vital foundations. Though synth stutters and the heavily vocodered vocals keep some parts lively and minimalist, other sections of ‘Phantom Gizmo’ seem to soar into the sky, the blocky buildings of the bass and beat immersed in pastel fog and indistinct video game visions. Cue virtuoso leads wiggling into through the soft-yet-hard space of the song with all the joy of an artist’s paintbrush.



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Saturday, 8 August 2020

ACQUANETTA M. SPROULE — MIDNIGHT VERSION SYMPATHETIC AGONY

⌾ LISTEN TO ACQUANETTA M. SPROULE, MIDNIGHT VERSION SYMPATHETIC AGONY ⌾

When something sounds like a certain genre, but its visual style doesn't match up to said genre, the question of what it is — especially when the music doesn't seem to ascribe to any particular genre or style at all — becomes an enquiry that is lost in the ether. And that's where the music of Acquanetta M. Sproule comes in.

Feeling somewhat like the aural equivalent of outsider art, the unapologetically unpolished tracks created by this producer speak distantly of dungeon synth. Yet with no fantasty-daubed artwork to denote it as such, one can only wonder what it is. Nevertheless, with its midiwave vibe and simplistic composition, there is no question of its mood-summoning powers.

The imaginative, no-holds-barred eschewing of anything particularly traditional or trend-led helps make 'Midnight Version Sympathetic Agony' — and much of Acquanetta M. Sproule's oeuvre — refreshingly unexpected. And yet it has this world-painting drive behind it, the midi aesthetic calling to mind Hiroki Kikuta's soundtrack for Secret of Mana, particularly this track, with bass elements that feel close to the Cosmo Canyon theme in Final Fantasy VII.

And akin to such scene-setting videogame music, 'Midnight Version Sympathetic Agony' sets a mood. Its bass, percussive and propulsive, creeps and sneaks as if through shadows, while a glittery, somersaulting refrain roots this music somewhere fantastical, with hollow, airy sounds decisively tipping the track into a hidden realm of caves and curiosity.


  • πŸ”” Listen to more of Acquanetta M. Sproule's unique musical vignettes on their SoundCloud.

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Tuesday, 1 September 2015

CRYSTAL – MIDI IN THE CLOUD

Last we heard from Japanese musicmakers Crystal they had just released their Get It EP on Sound Pellegrino. Comprising Ryota Miyake (aka Sparrows), Keita Onishi and Sunao Maruyama, the trio make collage-like sounds, forward-thinking sonic explorations with retro sensibilities; they've even done VGM-flavoured versions of traditional Japanese songs before – for instance, check out their version of 'Haru no Umi', an ubiquitous song played around New Year in Japan.

Crystal's latest EP Monsoon arrives courtesy of friendly Tokyo-based label, flau – perhaps since music made under Miyake's Sparrows moniker has been previously released by the label. The tracks on Monsoon, says flau, "embody that fun 2D summer feeling with distinct video games aesthetics," and really, this is for the most part an excellent description. The four-track EP contains jostling gems reflecting different facets of summer; there's the delicious horizontal tropical beach feel of 'Low-Pressure', the uptempo billowing fun-fest of 'Typhoon' (sounding a lot like the music from the Bonus Stage in Sonic 2), the manic galloping-tumbling sounds of 'Monsoon', summoning the seeming irrationality, unreasonable heaviness, of a monsoon, with an aesthetic and general feel that reminded me of the music from Dynamite Headdy.

But then there's also 'Midi In The Cloud'.

Rather than focus on different aspects of the weather and its effects, like 'Typhoon', 'Monsoon', 'Low-Pressure', this one instead whisks us up into the sky, into the clouds – true to its name; both in this sense, and in that it paints a picture with predominantly MIDI-leaning sounds. From bubbling, glitchy computer-like noises, the chirrupings of insects and animals in trees, we float higher and higher, up into a contemplative gently soaring atmosphere whilst serenaded by a metallic disembodied voice. Supported by robust foundations of slap bass and swaying-ship bass, and decorated with nuanced bloops jiggling around with portions of steel pan, expansive all-encompassing birds-eye-view string sections provide giant dynamic wings on which we softly fly around the sky. (Imagine if the boat from Super Mario 64 level Rainbow Ride got loose and floated into the big blue of a midday horizon).

The VGM influences here on Crystal's Monsoon EP, given the two games its been compared with above, are not only ever-present, they are subtle. It's not like these are exact copies – they are made with the same spirit; the same desire for the creation of different atmospheres, the use of non-serious, playful sounds, the joy of experimentation outside of regular song structure. The EP artwork, with the Chaos Emerald-esque jewel, the palm tree, the crystal rods and spheres of rain, the skewed crossing, tells a similar story — combined with the sound, this music stands not exactly between fantasy and reality, but more firmly in the former, still with eyes trained on the real world as if it were the true oddity in the twoness of our modern day existence.




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Tuesday, 11 August 2015

KERO KERO BONITO – CHICKEN

It's Kero Kero Bonito! How wonderful! How thrilling to hear new sounds from them. And how great it is to hear that these soundular visions of the London trio are still tantamount to the apex of uniqueness in music right now. Experimental music is not always unique; some experiments with sound do sound alike. But nobody would necessarily describe KKB's sound as an "experimental" one, yet this is what they are doing: experimenting – with pushing the boundaries of what they can include in an underground pop song, the instruments they can use and song structure.

Aside from what is essentially a trademark of Kero Kero Bonito's sound – a bouncy beat painted with a decidedly drum-machine aesthetic, fuzzy electronics and synthetic chords – 'Chicken' continues with adding in whatever novel things can be added without it feeling saturated or overcooked. Sarah, with only a small rap-sing-speaking part in Japanese this time around, expounds on the virtues of dancing, and urges all listeners to not stand with their backs to the walls and to instead take to the dancefloor and move around.

A specific image in this moving around, i.e. dancing, is that of a shark nibbling at your feet if you don't move them fast enough, or rather, if you don't move them at all. In a similar vein to the popular game/past-time/hobby (???) "the floor is lava," and taking a leaf out of the "the floor is ____" foundation, we are inducted once more into the unconventional, fun world of Kero Kero Bonito through their interpretation of old-hat standards like "dance for one more night, we only have this one night until blah blah~♪" or "shut up and dance~♪" or "we are in so much pain and sorrow we dance it away tonight~♪" etc. etc. Where pop/EDM songs say it with clichΓ© and melodrama, KKB say it with flowers (pretty ones) and a bag of sweets, with a slice of inventiveness and playful innocence that feels missing in today's musical landscape.

Add to this a full metal section that hammers out a crunching riff with MIDI instruments – who else would do this to a song? – complete with a few growled vocals; and also, after the line "If you don't move, the shark's gonna steal your shoes", a wonderful sample: anybody who knows this chomping sound will know the true terror of Snacker the Shark from Banjo-Kazooie. Snacker is faster than you, sort of guards items you need to get from underwater, and comes complete with a Jaws-esque theme whenever he gets near – plus he jeers you with lines like "Snacker smells tasty dinner, stay just there!" and "Coffee and mints? I'll be right over!" – all in all making for a genuinely harrowing experience.

This all combines for a track that's high in carefree attitude, low in gravity, and generally a bubbling refreshment taken in the context of, possibly a backlash to, a "serious" "dance music" "scene" currently spilling its faux-emotional (fauxmotional) guts all over the world. Even by itself, with no context, with no nothing, this music is undeniably upbeat: listenable, followable, adorable. And you can download 'Chicken' for free – lovely~




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Monday, 15 June 2015

WHISPA – OLD HOUSE

I literally feel as though I'm melting round about now. Right about now. However you say it. This is a three month old (that's a quarter of a year) track from Whispa, a multi-instrumentalist and producer from London. It begins with a delicious tapestry of sounds in the form of some sort of crackling, or like a bag of marbles clacking against each other – a constant homely sound, like wood or outdated circuitry glowing on a fire.

And as you gently recline beside the warming flames, strums of almost-MIDI crystalline acoustic guitar fill the room, each one a hapless, heedless caress, soft skin of a hand stroking your forehead, running its fingers through your hair. The reclination is real: trip-hop flavoured beats make their oscillating way throughout the track, hi-hats ticking a 1.5x slower version of time as tambourine jangles shimmer in the half-light of the song.

Oh, of course – the track is called 'Old House'. I forgot. That, if you like to listen to music with titles in mind, would explain the comforting, heart-fuzzing peals of sound throughout – the sonic conjuration of a domestic snug.

This is not to mention the touching emotive ambience of the track, its thin washes of synth piecing together a hushed blanket of almost painful remembrance, with added decoration in the delayed bleeps, casting a mnemonic shadow in the form of a simple, childlike melody: memories of living somewhere that you can no longer call your own.

'Old House' is a beautiful tract of soul-soothing sounds, all textured with the crackly aesthetic of decades-old footage taken of somewhere long-forgotten, coupled with a foray into a transportive world of undeniable chill, sprinkled with the sparkle and promise of retro-futurism. Nice one Whispa.



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Wednesday, 13 November 2013

UIO LOI PYOBACHI

FIRST OF ALL: Apologies. I'm sorry to everyone who's emailed me with music so far. A lot of it I just haven't got round to listening to yet. But I know what it's like to sit and wait for replies to emails you've nicely sent out so over the course of the next few days I will be having an Email Marathon. Anyway, this artist, the USA-based Zoom Lens associate Uio Loi (pronounced "oo-ee-oh loy" - real name Kyle Yerhot or K. Yerhot; I prefer the latter) has recently created and released a collection of songs, an album basically I dunno why I referred to it as that, called Pyobachi. It arrives care of brand-spaking-new art collective MI AJIRA and it's a really nice listen.

What is it? Essentially it's a collation of short songs linked in their similar aesthetic. Mr Yerhot himself says that it "focuses on using general MIDI sound samples mixed with modern electronic music & field recordings to create a juxtaposition of old & new." He also describes it as "Beautiful & ugly," and whilst it could seem an unflattering sub-text to bestow on his own creation, it's more of a romantic feeling than anything else. I mean Romantic. Not romantic. I believe, in this respect, the song titles help as a guide. These are vignettes, short poems of sound that conjure images and feelings related to loose subject matter falling under the titles. Which can indeed be wide and encompassing umbrellas of reference.

For instance, you have an actual recording of what sounds like a group of students making their exodus at the end of a lecture in 'Lecture', coupled with soft synth chords and industrious marimba that provides a breezy atmosphere of light learning. Next song, 'Reminisce' provides a portal to the past in the form of ascending wormhole bleeps and mystical pan-pipe melodies, ending when the goal of reminiscing is reached: warm, homely synths that glow with nostalgia. Broken robot sounds grace the glitch of does-not-compute feelings in 'Goodbye Never Ever Ever' and 'Flight' captures a bustling airport with foreign languages spoken against excitable toytronic sounds.

Opener 'Apartment' has this intro that would fit perfectly as a soundtrack to arriving home after a night out; all the lights are off, there's this unnerving almost ghostly feeling in the air. But as your own living person inhabits the space - turning lights on, switching on the TV, maybe cooking chips (fries whatever) in the oven - your own emotions fill the space: here it's a comforting sound, waves of synth driven forward by kicks and MIDI pan pipes for a playful decoration, yet all of it still with that same unnerving sound, a solitary undertone.

Likewise, there's that illustration of space in 'Living Room'. Recordings of something shuffling around in the background underpin a cold wash of ambient synths against rapid-fire arpeggios of synth boops; someone's playing piano at the end. Is that shuffling or sniffling? Could be sniffling cause it carries on over into next song 'Weep', featuring glistening silver sounds that perfectly partner with the delicate connotations of the word "weep" (as opposed to "sob" or "cry"). It summons a used-to, ingrained sadness, more of a celebration of cathartic release than wallowing in negativity. Closer 'Once More', with its thin yet head-nodding beat and mechanical glitch sounds, give a sense of continuance, how a night will end in the inevitability of tomorrow or how a morning will end in the day's definitive fading.

I could've done this with every song but then I'd be ruining your own chance to think about what you see or feel when you hear these short clippings of emotion and memory. Download Pyobachi for whatever price you like over at MI AJIRA's Bandcamp and enjoy the musical poetry. Also the album art was by Uio Loi himself.



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Monday, 14 October 2013

CFCF BEYOND LIGHT [VIDEO]

Hi. Does anyone remember that really awkward time that I said "wOW man GR8 set!!" on Twitter to CFCF when actually it wasn't even CFCF playing? What an eejit I was. But since that time, since that month, I've grown up exponentially and already I feel the sage wisdom of a 200-year-old mind kept sharp with goji berries and rice wine. Gone are the burgers of my youth, gone are the raging sugars and the tendency to mistake identities. Tranquil mind.

In any case, yeah, I said it. Moving on, I can say that I really like CFCF. I first got to know the music of Montreal-based Michael Silver (for that is his real name) through his remixes of a couple of HEALTH songs, namely 'Triceratops' (my f-f-favourite) and the very-different-sounding-almost-opposite 'Before Tigers'. This was a long time ago now and he's been doing all sorts of business since then.

Most recently, as you can probably tell, he's released a new video for a song called 'Beyond Light'. If you watch the video I bet you'd think, "computer graphics fo sho" - and you'd be wrong. These are actually created non-computerly. Pretty cool. CFCF himself tweeted, "yes please do watch the Beyond Light video in the highest possible resolution plz. As loud as possible. In a sensory deprivation tank." The closest I can get to a sensory deprivation tank is a pair of headphones so that will have to do.

Starting simply enough with what sounds like two battling MIDI electric guitars, other instruments introduce themselves with subtle gusto, hi-hats shuffle at trance-like tempo, kicks like someone stamping on a huge, hollow wooden floor - dusty and muffled - with the rhythmic stutter of a heartbeat accompany the plasma-sweep of a wibbling bassline. It's an exercise in looping to ecstasy, invoking a hypnotic state - especially with the video blinking its trip-o-matic kaleidoscopic visuals at you, this is one mesmerising song. Big tribal drums every now and again beat an earthy punch that provide reality's interruption into this ceremonial dance.

This comes from his second album, Outside, which is released 21st October on Dummy Records (except for North America which is 22nd on Paper Bag Records). So keep an eye out for that γ‚ˆ.

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