Showing posts with label composition. Show all posts
Showing posts with label composition. Show all posts

Tuesday, 21 November 2017

🐣 NELWARD — ALIVE IN SCREEN EP [εˆζΌ” • PREMIERE]

From the first glitching funk of Alive In Screen by netlabel DESKPOP associate Nelward, the rattling fuzzed-out chiptune, is an indication of what's to come. It's theatrical, it's marinated in videogame sensibilities and grilled over coals of groove, summoned by textured bristling beats and found-sound lusciousness. What hits you next in opener 'brain dance' is the melodic motif in its intro: big guitars play this sweeping chromatic introductory statement, grandeur and compartmentalised mystique, as we go swaying into the track's thick synth chords, velcro beats, and more importantly somewhat the space between these sounds that itself is a motif in this otherwise brightly maximalist collection of tracks.

That same melodic motif appears later in the track, wordlessly, floatily, by featured singer Paige Williams. It also pops up as the soapy squeaky clean synth hook in EP single 'apple shampoo', slightly altered, more uptempo, but noticeably there. Later we find it at work in final track 'toy world', a Mario Galaxy-themed environment with a collage of percussion—drip-droplets, insectoid hi-hats, clattering wood, water streaming, marimba. Here the motif is minimally orchestral at the beginning, and in the slow-jam lounge of the second half it appears throughout, the lobby of a space hotel, glorious muzak. This instrumental ends things on a calm note, wrapping up the motif with a neat bow in a drifting, unhurried manner that gives the impression of infinitely floating.

To a lesser extent we see this utilisation of this motif in 'seafoam breeze', where the Prince-meets-playground-rhyhmes of Nelward's vocal sings "easy as 1-2-3", that same melody echoing throughout. Similarly 'the wild firmament' seems to follow that similar pattern of notes, though on a scale that it would only be recognisable to your conscious mind sped-up. This track is a heavenly interlude that sweeps in million mile waves of gentle soft synth, augmented with carefree idling whistles and occasional trills of bopping synth. Tropical, like an afternoon nap on a beach; waking up sunburnt.

'seafoam breeze', in more than just its title, has this upbeat sunny nature that summons tropicalia more than other tracks; and with its glistening lances of synth and warm vocal hook in the chorus, 'apple shampoo' ("…the only kind I've ever used") is similar, though it feels more bathroom based: like a carefree, idealised showertime, it summons suds on shining white tiles, a steaming showerhead, ending in a flurry of lather as the beat double-times and we end up in a neat outro of bubbling percussion.

We did mention Prince. Aside from this tropical-ness, there is groove infused in much of Alive In Screen, but more than this there is a combo of guitar shredding and flamboyant, often sensual vocals, the combination of which really does summon the late great pop maestro himself. 'the minus world', named for the Mario Bros. glitch, begins sounding similar to the creeping urgency of the Mysterious Forest theme from Zelda: Link's Awakening, but goes on with Prince-esque vocals ("Thought I was done before I even began!") a similarity heightened by panting in/exhalations, mingling with its 8-bit neo-noir heist atmosphere, complete with metal guitar bridge and noodling. Again, in melody and emphasis – "You're a strawman, alright / sticks and stones won't break your bones / cause you're a strawman! Alright / la, la-la, la-la…" – the hook in 'strawman' excels in its reminiscence; in fact the whole song, its deep wobbly bass carving a sunken nocturnal groove, gloopy and sludgy with its swing rhythm, the luxury noir with crystalline chimes and atonal chords that effuse pure mystery, it's similar, it's Prince in a SNES cartridge.

Taking compositional cues from both the complexity of classically inspired videogame music and the relative simplicity of pop grooves and hooks, Nelward has incorporated two disparate worlds into one cohesive collection, crunchy textured beats punctuating all the way. Lyrically, it's fun—he speaks of "oatmeal for dinner" in 'Brain Dance', is concerned about his "eggs and toast" in 'apple shampoo' (let alone that song's chorus), and begins 'the minus world' with a line about being in the zone where buffalos roam, amongst other delightful lines, aligning with carefree throughout. There is a clear influence from videogames, owing to chiptune sensibilities – most noticeably in the bitcrushed beat of 'the minus world' – and the general feel, such as the vibe of 'the wild firmament' (see Cosmic Cove Galaxy theme from Super Mario Galaxy 2), the cinematic intro to 'Brain Dance', scene-setting flavours throughout; even the name, Alive In Screen, suggests this.

More than that, the title summarises: in its entirety, Nelward's EP is the interests of a person with their mind rooted in imagination (…In Screen), but which does not stop at introspection and branches into reality (Alive…) with guitars 'n' groove and the vocals of a real-life person aplenty, these two sides joined not only with comprehensive composition and construction, but with that persistent motif bookended by the first and last track. It threads through for seamless relation between each track, and in its repetition and refraining it creates a sense of instant classic, something to be remembered, the grail of pop.


  • πŸ”” Nelward's Alive In Screen EP is released tomorrow, 22nd November, courtesy of DESKPOP. You can pre-order, and order tomorrow and thenceforth, from Bandcamp for a paltry $4—or more if you choose using this hyperlink.
  • πŸ”” Accompanying Alive In Screen is the created by artist brainfoam. The bubbly lo-fi saturation and pastel flavours of the artwork match with the carefree and imaginative feeling in the EP—not to mention the Saved By The Bell abstract shapes highlighting the friendly, accessible nature of the music. Features a pre-banana Nelward, which makes sense given the mention of food in some of the lyrics; dressed normally, only as somebody who can write a song about the type of shampoo they use in the shower should be.


πŸ“ 
Nelward Internet Presence ☟
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Thursday, 12 October 2017

πŸ’Ώ MAXO — SKYRISER

Remember the Nintendo WFC music from Mario Kart Wii? The opening of 'Dependent' on Maxo's very recent Skyriser EP recalls this. There are the spacey synths, the stuttering drums, the feeling of restrained ecstasy that a person feels as they do something immensely exciting controlled by their thumbs and contained within a screen. Ultimately there is no actual wind rushing through your hair, no real monstrous tortoise shells rifling at your head. It's even better: it's in another world. And to add to that already beguiling prospect there is this hyperactive, highly kinetic sound, just to ensure you get the message that this is escapist fun.

Similar cool, breezy synths run through 'Tears In The Wind' with their alien modulation. Starry melodies plink gently across this carpet of percussive electronic activity, leaving behind a trail of stardust reverb. There is also a touch of Earthbound in how the synth chords are muffled at times, how they sometimes seem atonal, and in the rhythm with which they hit your ears, a similar modulation and fuzzy feeling that's in the 'Battle Against a Machine' theme.

Clearly VGM, videogame music, is an influence. But alongside this, infused with it, is an almost outlandish experimentalism, which results at all times in bold dynamic eruptions. The overall intensity of 'Tears In The Wind', for instance, how buzzes abrasively, its bass scowling and gonna-blow, how the chords at times (e.g. around 2:39) chromatise with rapid ascension through semitones, and how cuts in the music itself create these sudden jumps through negative space, literally startling your brain as it attempts to react (0:58); similarly at 0:29 in 'Dependent' the unexpected rush of space into ears is then counteracted with stumbling staccato sound. There's the unforeseen switch in 'Kite' from intense rainbow synths to playroom xylophones (1:05), plus its mad wobbling sounds from about 1:55. Or simply the chord progression itself in 'Grow Wings', a beacon of composition with its breakcore beats, glitching electronics and smooth subtle and sparingly used vocal samples. Dynamics, knowing how to play with sound as much as when to create an absence of it for maximum effect, seems to be a Maxo forte.

Little details like these hide away in the Skyriser tracks like Easter eggs, giving each one a high replay value. The album opener and also its certified most-cute 'Plushlined' is a good example of these small parts both making up the whole and being exceptionally enjoyable on their own—the way it starts with this World 1-1 ease and freshness, the plinking melody, the hyper marching band drums, the luscious fingerclicks, snippets of birdsong, rapidly arpeggiating bleeps, airplane sounds, two or three different vocal samples, then the wonky Earthbound-esque synth chords. And that's just the intro. It's intentionally maximalist and bristling with numerous elements without ever seeming overly busy, each one placed precisely whilst retaining a carefree haphazard quality.

But aside from the tiny details there is an overarching theme, or at least seems to be. We begin with cute and happy, then it gets spacey and far-flung, then a bit more serious in the fluffy threats of 'Tears In The Wind', then downright dark at the start of 'Grow Wings' with its brooding vibe in the bulging synth bass and scuttling heavy half-speed beat, before making an intense volta around the midpoint of that track, and going into 'Kite', which begins as a resolution – with vocals presumably from Maxo himself gently crooning over hard beats and that plonking tuned percussion, a concluding sort of track sounding like sunlight glinting on raindrops left after a storm still with dark grey clouds rolling away to reveal endless blue – and which ends as triumphal pogosticking disco.

Indeed the track's titles suggest this sonic storyline, too: 'Plushlined'—well, it conjures cuteness, comfort. 'Dependent' has somewhat negative connotations, especially regarding drugs or even a dependency on people. 'Tears In The Wind', well it's almost self-explanatory: tears are sad enough, but when they are whipped away by the wind, so that even nature finds your sadness ill-fitting, it has even more lonely, repressive symbolism. 'Grow Wings', like the track itself, sounds like a kind of volta, a change—or there is a desire to change there, to view a situation from further away, from a more objective viewpoint than on the ground, figuratively speaking; or perhaps it is a desire for escapist wish-fulfilment, to grow wings, to gain a superpower. And then 'Kite'. Kites are simple, fun, associated with childhood wonder not-a-care-in-the-world-ness in this non-committal stage of life. Another meaning is of a bird, also called a kite: birds mean freedom, escape.

Thus in Skyriser, even in the title itself we have the point of the EP, the story: from start to finish, from ground to sky, our central character is happy and fine, experiences attachment and then rejection, wanders lonely and sad, somehow grows wings and ascends into the sky.

The EP comes with three remixes, essentially different tracks rather than recognisable reworkings. Two are of 'Grow Wings'—Tomggg flips it into a virtuosic tumble of bleeping sounds, uptempo skittering dopamine-firing electronic melodies and low bassy booms; on the other hand TREKKIE TRAX-affiliated producer Carpainter turns the track into a frenzy of happy hardcore. The other remix is TORIENA, who puts a breakcore-flavoured spin on 'Tears In The Wind' with glitched-out chiptune sensibilities. These are stylistically likeminded artists, ones who help with the colour palette of Skyriser even further, adding to its moodboard of high-powered fun: absolutely this is dance music that eschews lyrics and formulae for imagination and free association, swaps populism for poptacular, paints a fresh nightclub – if only in our headphones, in our bedrooms – for nerds and internet people and gamers and creatives and for anybody else who wants to be taken elsewhere by music.


  • πŸ”” Maxo's Skyriser EP was released on 11th October by Japan-located label TREKKIE TRAX. You may purchase the EP by clicking this hyperlink and subsequently deciding exactly which service you would like to use in order to do so.
  • πŸ”” The artwork for Skyriser was created by visual artist and also musicmaker Yung Slav. It features Maxo's musicmaking logo – the interlocked cubes – hurtling into a splash of crystalline aquamarine liquid. There's a lot of kineticism and fluidity in the visuals, reflecting the movement and natural, effortless flow of the compositions on the EP; or else, in opposition to the EP's title, the logo, textured smoothly rocky like an asteroid, falls towards the Earth. Perhaps that is the silent, visual beginning of Skyriser, and after this comes 'Plushlined' which sonically describes the newly-arrived-on-Earth creature whose story we subsequently follow.


πŸ“ 
Maxo Internet Presence ☟
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Wednesday, 19 July 2017

🐣 ANOMALIE — NEW SPACE

Wow there is nothing quite like listening to something that is instantly loveable, but not just that but more like completely coursing through veins from the first few seconds, literally merging with your blood cells and sailing the capillary network to your heart with all the calories and cholesterol and electric energy of it all. That is 'New Space' by Montreal-based keyboardist and producer Anomalie. Citing everything from J Dilla and George Gershwin to Daft Punk and Skrillex, as well as his classical background and jazz study, the musicmaker explains the track and the EP its taken from: "basically a melting pot of all my major influences while featuring the keyboard as the centrepiece."

And as the central tenet of this track the virtuoso keyboard canters gloriously throughout, displaying effortless glassy lounge chords that tremolo blissful while underpinned with fuzzy texture basslines, a whirl of bold colour set to a lush crackling raw organic beat that shuffles with hip-hop breeziness and bright metallic zing. Keys drip-drop with pliant cuteness, flowerbuds popping open with cartoon vigour, so easy so easy Anomalie creates this ultimate VGM-leaning instrumental odyssey, a tantalising teeter between lounge horizontality and the hyperactive funk dynamism of jazz, the composition jumping jostling atmospheres, stable instability bursting at the seams.


  • πŸ”” This comes from Anomalie's debut MΓ©tropole EP, out now on Lowtemp Music. You can buy it digitally over on Bandcamp for CAD$3.99.


πŸ“ 
Anomalie Internet Presence ☟
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Friday, 15 November 2013

BRETON ENVY

Majorly digging this. It's quite different to the last song I heard by British band Breton, 'Got Well Soon', a dark rumbling number, almost exclusively electronic in its sound. This new track 'Envy' is a beautiful change in direction, compared to the dark basement club feel to 'Got Well Soon' - here we're thrown into a swirling world of addictive, breezy rhythms that touch you in all the right places. It's got a tropico-indie-dance feel to it; pointing out the obvious like a child would be saying "sounds like Foals" but on the other hand, but looking at it with a bit more scrutiny gives more away. However, that's not to say that first impressions should be discarded: these delicious sounds are for real and they're in my ears right now and I love them.

I need to get a grip. I can't very well sit here listening to this song on repeat like a lunatic, can I? How would I ever finish my washing? Or make lunch? So I'm gonna purge myself of what I'm feeling about it. Syncopation plays a massive part, offbeat rhythms crossing over each other keeping your ears busy, giving a sense of the gloriously unexpected to the song. This repeated instrumental refrain, with steel pans, glockenspiel, synth beeps, bass guitar, drums and strings, is really dynamic, always feeling like it's leading into something, rather than remaining the mainstay of the song. The drums are real, played with gusto, and filled with delicate touches of the hi-hat - they keep to a general house or disco beat for longer, more driven parts of the track. Actually, I'm gonna stick with house, cause the rich piano chords that clomp down on the song from early on, and their pattern, really do conjure 90s house music. Just saying. It does.

The piano chords are just one part of the song's thick and richly populated orchestration. Strings and a brass section arise in the two more driven parts of the song, building up in the last section to a genuinely symphonic ending, with virtuoso bass sidewinding with little variations the whole time, the steel pans adding their sharp exotic lilt to the mix. The vocals are simple, raw, understated, yet yelled out in lush layers of natural harmony - perfect for sing-a-longs and by turns perfect for a live setting. They sit superbly comfy in the mix with everything else. Fast-paced indie-dance with an orchestral-yet-90s-house feel - that's what this is. And it's lovely - in composition, dynamic, and sound.

'Envy' is out properly on January 23rd 2014 as a single from upcoming second album War Room Stories, due for release on February 3th 2014 on Breton's own imprint label Cut Tooth, through Believe Recordings.



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Monday, 7 October 2013

N-QIA SHOOTINGSTAR // TREE [VIDEO]

Last time I heard from Tokyo duo N-qia it was their collaboration with Italian producer Neeva for the song 'One Day' on his Even If... EP. That particular song offered up orchestration and melody in the midst of an EP fraught with deep, dark sounds - my favourite out of all the tracks on it in fact. So naturally I wanted to follow up and see what N-qia were doing now.

Turns out they're doing an album. Doing, making, whatever, but an album is imminent from these two. Yep, producer Takma (aka solo artist Serph) and vocalist Nozomi will be releasing Fringe Popcical 26th October on Japanese label Virgin Babylon Records. Until then, we have the following songs taken from that upcoming release with which to enjoy ourselves.

First off there's 'Shootingstar', the perfect showcase to this duo's style of alternative, "unexplored" pop. With Takma providing staccato MIDI-esque guitar sounds alongside soaring clouds of bleeps, the track runs as a house tune with the four-to-the-floor beat thumping below. There are plenty of moments where the song breaks, like sunlight through clouds, to provide bright piano work, chords that conjure the smell after summer rain, the consequent glitter of golden sun on soaking pavements.

Nozomi's vocals are stunning, urgent whispers often in monotone that gives a sharp humanity to the coastline of complex sounds that Takma lays down, adding contrast with her slow, considered style against the frenetic percussive and melodic patterns of the song; her voice offering up a subtle starkness with its layered and sometime-harmonising mist of hush.

They're even more haunting in the dramatic track 'Tree', where they shoot through like rapid cross-hatchings of vapor trails. Here they follow the melody of the song, which is one seemingly struck with powerful notions of human cohabitation with nature (that's what I imagine, anyway). Her style is one in which her voice holds onto each single note with lingering love, so each change up or down is breathtakingly vivid.

The video for this track features what resemble Balinese shadow puppets; the music, too, is reminiscent of the orchestra of instruments that usually accompanies these traditional shows, the gamelan. The percussion in the song is lush and clattering and is supported by a rich sea of plucked strings, a modern day gamelan if ever there was one. Takma seems to be at his best when the sounds he creates are most compositional, orchestral, and the strings, flute-like noises and soft synth vox sounds he weaves together are perfect evidence of this. The beat in this track, especially when it first comes in, is something that cannot be ignored, either - it's addictive and effective. What else can I say but that this is a beautiful track with an equally beautiful video.

The album Fringe Popicical sounds as if it is going to be a wonderful collection of well-composed, gloriously percussive tracks inspirited with visitations of ethereal vocals. Look out for it. Well I will be looking out for it so you could just look out for my own look-out, ok?

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