Showing posts with label Industrial. Show all posts
Showing posts with label Industrial. Show all posts

Thursday, 21 September 2017

🐣 ISSERLEY — PRIVILEGE

The crunch of it, the frustrated clenched fists broil of it, the distorted decay of it all and veiled with a haunted corridor of wobbling ambient sounds to create this negative miasma clouding over the robust solidity of the mechanical swampsome sounds at the foundation, the emptiness that this track summons is vast and uncompromising. Sydney-based artist Isserley returns as the formidable force that we saw in 'Advent', her seemingly small childlike voice poised as it swoops disjointedly around the room, a glinting tone like a silvery flash in the dark, growling walls of synth bass fuzzing and pushing on your spirit, helping the musicmaker to illustrate the blocky angst at the heart of 'Privilege'.

"Sadness doesn't discriminate at all," Isserley writes in a message to yes/no, "and it always angers me when people assume that if you have money or a certain superficial quality, that life is inherently perfect."

Throughout the song she slurs in slow measured lines, monotone for the most part and sometimes dipping down to a low mutter, a drugged vacant quality as the languishing speaker attempts to tell themselves they have a secret weapon in privilege—the classic overcompensation of an unhappy soul. Isserley explains further: "The song is essentially a collage of miscellaneous misanthropy, nihilism and sarcasm directed towards the attitude that just because some people don't suffer the same problem as you, they're not suffering at all."

Indeed it begins, "I sit here waiting for the end of my suffering…" and the lyrics later ask, "But how can I be something, when I am surrounded by people who make me feel nothing?" — always the scuttled abrasive beat, the bruising calamitous synth, the soundtrack to dying inside.


  • πŸ”” 'Privilege' is part of a new cycle of songs by Isserley—will or won't there be a new release? Either way if you like this go check her 2016 album Messes on Bandcamp.


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Isserley Internet Presence ☟
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Saturday, 22 July 2017

🐣 BOUT — AFTER U

Here is a cave network of sound, a lo-fi labyrinth of carved tunnel gloom and the majesty of something once-great but lost, the dripping stone calcification of it all and the millennia smell of this absolar world and its ruins hidden and hemmed in by rock, chambers and rooms and cathedralic spaces with vaulted ceilings and arcane edifices staring silent on the walls. Here we are, in the wheezing industrial mechanics, the dusty ancient organic flavours conjuring human spirit, the sense of elsewhere and of subterranean secrets constructed with progressive analogue hammer-and-anvil growth for maximum atmosphere effusion, the soundtrack to abandonment.

'After U' by Dallas-based producer BOUT completely transports, not with an alien sound but with one that is this expansive burrowing sort of vibe, an alternate history of the world, gorgeous thudding kicks trailed by abrasive scrapes dig into the ground joined by muffled clacking percussion tumbling rockily, wide chords rise up illustrative of illustrious spaces now decayed with white noise howling from a distant past. Those dusty kicks advance and march four-on-the-floor in an uptempo charge of esoteric techno rumbling with cranking cog hi-hat clink-clanking, paving the way for that humanistic guitar to float low and lamenting amidst a swirl of cooing ghosts in this crackling crystal ball vision of a track.


  • πŸ”” It is possible to purchase the quietly incredible 'After U' on Bandcamp.
  • πŸ”” The track is taken from BOUT's debut EP Some Dream, out digitally 16th August and on cassette tape 31st August.
  • πŸ”” The spooky abandoned building-themed video for 'After U' was created Olivia Themudo.


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BOUT Internet Presence ☟
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Friday, 14 July 2017

🐣 ERSTAV — INK & GLUE [εˆζΌ” • PREMIERE]

Alien flavours dominate the backdrop to this track, a swirling of lost-in-space radio signals that chirp and click and pulse like inhuman vocal chords expressing an inhuman language, fluttering with abrasive tiny ping-pong balls clattering energy, a rapid helicopter chop of grinding synthetics – like the atmospherics of space disaster-themed videogame music – and at the beginning a low voice introduces the track with unintelligible guttural digitised sounds. 'Ink & Glue' by Italian duo Erstav shows off the respective interests of the musicmakers behind the name: Marco's "careful balance between minimalism and musicality" mixed with Alessandro's "industrial and punk background," influenced by "the d.i.y. ethos of punk and power-electronics." The sound-design-esque immersive ambience of that constant extragalactic sound in the track certainly owes itself to the brooding nature of these two producers' tastes.

But if it is that fractional communication, or the buzzing of pipes and machinery and interstellar background chatter, which provides the atmosphere, it is in the beats of this track where we find immediacy. The here-and-now of 'Ink & Glue' is in its hard percussive punctuation throughout, in the broken beat nature of the hits that tumble in swinging, holding onto the dark air that comes before and piledriving that which stumbles afterward, a rabble of overdriven kicks and burnished metallic hi-hats sheafing and shuffling throughout with satisfying syncopation, switching after 0:53 with more rapidity rolling and raining down, the industrial influences clear, the hard spartan essence of these pugilistic drums reflecting the large mechanical megaliths that float through the galaxy in a distant future of unidentified radiowaves and deepspace mystery.


  • πŸ”” You can download 'Ink & Glue' above. It is taken from Erstav's White Windmill EP, which can also be downloaded for free via the duo's SoundCloud.
  • πŸ”” Their debut album Cold Europe is available to purchase on Bandcamp courtesy of San Francisco label Muti Music.


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Erstav Internet Presence ☟
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Tuesday, 11 April 2017

🐣 ISSERLEY — ADVENT

Do you remember the music for the Big Boo's Haunt from Super Mario 64? It's this that literally sets the scene for the level being as frightening as it was and is. This cold synth sound like a freezing gale gives a sense of abandonment and isolation, of adverse weather conditions that go hand-in-hand with things like haunted houses. And it's also how 'Advent' by 22-year-old Australian musicmaker Isserley begins, along with a handful of sub-bass kicks that drag us into this dark pool of lust and self-doubt.

Raspy hi-hats cut in, a sparse two-note piano melody plinks with hefty reverb before turning into something more horrorfully cyclical with more notes, creeping, inescapable. All the while, Isserley talks in aching absent monotone, quiet and breathy against the bass, effusing an ominous atmosphere. And then it hits: a moment of buzzing intensity saws through this, dense synths droning and crashing towards the end, the beat turning busier and rattling sharply like gunfire. The contrast between this heavy blast of brash sound and the small voice of the artist herself is stark, and enough to prove frankly mesmerising. Similarly it's an illustration of surface-level brooding calm and inner turmoil, stillness and the storm beneath.


  • πŸ”” Check out Isserley's 2016 album Messes, where you'll find tracks like the sludgy 'Daddy' and 'Deep Throat', which has a decidedly more industrial feel than 'Advent', with its ticking percussion, atonal synths crushed and grinding, simmering with its chopped and decaying vocal samples.
  • πŸ”” Aside from producing her own music, it turns out she's been utilising her sound for other projects. "I've been doing scoring for horror movies lately too," Isserley told YES/NO, "I'm scoring some of the new Silent Hill movie!"
  • πŸ”” Isserley is the second project of Roxxi Wallace, who is formerly of formerly existing duo, Girlflesh.


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Isserley Internet Presence ☟
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Monday, 12 December 2016

🐣 M-CUBED — ACQUAINTANCES

As soon a this track by Atlanta-based M-Cubed starts you sorta know you're in for it, in for something popping and energetic, and that is definitely what you get. What literally first came to mind was Sonic CD (a game what else), specifically the themes for some of the "Bad Future" levels, not that its reminiscent but the futuristic feel of it all, the industrial cog in the machine spirals of grandslam percussion tickety-tickety clackclackclacck thumping diagonal or like a fly bumping into a window, the dystopian flavour of the voxy chord-pads syncopating through the first section, those arpeggiating synths thoughts of digital brains. Got that dark jazzy atmosphere of that soundtrack with the same sorta speed and Sonic you know he's a fast hedgehog isn't he. Chaotic beautiful, yet also very laced with precision and mathematics.

But the track gradually slows down, morphs through a couple of phases, goes from this speedball clatterraucous mayhem into one just a little less busy from 1:25 on, adding these atonal organ chords and hyper little melodies like an injection of Bach. Then 2:07 the beat's accents and ornamentations fly away and leave only a slow nodding beat, gently wobbling electric piano chords warming out the rest of the track as things gradually fall away, the last mechanical sounds of before slowing and distorting at the very end. To arrive at that point from those stuttering robotics and shattering beatscapes of before is astounding, that change in dynamic and feel throughout making this broken beat-feeling half-footwork half-experimental track a playground of sound.


  • This arrived courtesy of M-Cubed of course but it arrives also courtesy of COMPUTER GHOST URL MUSIC, an online music collective. They release electronic computery music on their SoundCloud as far as I can tell.
  • The artwork in all its crystalline distortion glory is by ASTRAL, who also created the logo for Computer Ghost URL Music, too. The blue and pink merging in these skeletal lines fit the jagged beatisms of the track, that's for sure.


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M-Cubed Internet Presence ☟
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Thursday, 19 March 2015

M/D/G AKA MADEGG – M/D/G EP [εˆζΌ” • PREMIERE]

Here's a new morsel of music arriving courtesy of a newborn label called raum, an imprint of internationalist Tokyo-based label flau (home of releases by Cuushe, Kidkanevil, Ikebana, and many others). raum's second release is a new side project from 22-year-old Japanese producer Kazumichi Komatsu, aka Madegg, aka (now anyway) M/D/G; his more beat-injected side project first offers itself up to the world in the form of a self-titled EP.

Opening up with the cold and mysterious '?????' it's clear that M/D/G is going to be an interesting journey. Amongst the snowy percussion and raw claps you can hear what sounds like birdsong: perhaps an indication that this track is the portal through which you will leave the real world and enter the world of Kazumichi Komatsu. The moment itself even seems relatively clear, when those naturalistic sounds become a threatening insectoid metallic chattering as gloopsome kicks punctuate the abrasive percussion.

We soon find ourselves in the wonky groove of 'Francis', a spot of humour and darkly French-touch cheekiness in the baseline. A sample of someone catching their breath loops mercilessly as cutlass-cymbals sharpen themselves in the space between the brutally truncated snares. Oscillating crushed synths gradually rise up in the sharp sea of chiming cymbals, sub-bass bloopsplosions aggressive and disarming. The keyword with this one is urgency.

'Wah Fruits' dances like an re-animated corpse, clusters of crackling piano on unending loop; dusty and squiffy to begin with, it soon moves into a shuffling vessel of house, treble-sapped hi-hats metronomic above buzzing feedback and vocal samples chopped like slices of speech bubbles or bitesized portions of a bad dream. Imagine a zombie (re-dead type, not the 28 Days Later variety) trying to make you breakfast to this music. Or trying to wash a car. It's clunky and mechanical, but with undeniable unnerving presence, e.g. the unpredictable order in which the samples appear and overlap, and is at the same time fraught with elegant antique decay.

The sounds in 'Current Work1' at first made me think of someone munching on toast, or a packet of crisps (only Quavers could have that intense level of sturdy apple-bite, gravel-drive crunch), a beat, but an abrasive, entirely damaged one. Swirling sounds swathe your ears like supersonic police sirens, snippets of wah-wah-flavoured noise stolen, sucked up by the static tornado and thrown around. Endless vibraphone chords mark the bristling bridge with its clanking percussion, linking the first section to one underpinned by that crunchy marching sound again, with pitch-shifted vocal samples struggling against the tide of noise towards the end.

A mechanical nightmarish menace marks the intro to 'Scum from Social Design', an otherwise robust techno-flavoured track whose analogue qualities lend themselves to breathing bio-engine sounds on an industrial scale, booming and bouncing with jittering decayed hi-hats and shifting piston scratchings: a complex but ancient and arcane machine from a cyberpunk world. Perhaps as we came to this world through the portal of curiosity (quite literal: look at the title) that is '?????', this machine is the abrupt and efficient ticket back to reality.

As you can see and hear, M/D/G is an ornate, hugely plentiful buffet of melancholy peeling-plaster yet industrial abandoned-building sounds precisely and danceabley ripped to shreds, framed antique mechanics of an unknown future, but it's vital and organic (the EP is built on the concept of "sport in 2100"): it also lives and breathes. And giving life to, putting a soul into a machine, as is well embodied by this music, is a beautiful, painful thing.




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Monday, 14 October 2013

99LETTERS MACHINE

Here's something noisy. Cause, you know, sometimes you need something noisy and boisterous to purge your mind of those tiniest of feelings that can really do a number on your mood, like small occurrences that can - albeit irrationally - ruin a perfectly good day. So something that can knock some sense into you is a good thing. Music can do the job of that proverbial "knock", though, cause we don't wanna get too violent with our good selves do we? No.

So here is 'Machine' by 99LETTERS - an Osaka-based DJ and producer who spends his time between Japan and France, real name Takahiro Kinoshita (or just Taka). According to his SoundCloud page, he's made music since 1998, beginning the process using a Gameboy for its sounds. But everything evolves, does it not? And now what supposedly began as chiptune style stuff has grown into some pretty hectic dance music with more than a little nod to the industrial side of techno. That, at least, is what I hear in 'Machine', which is 99LETTERS' latest single & offering to the ears of the world.

The song, aptly enough, starts with the sound of some machine or mechanical process - the perfect little intro to what is a relentless grinding of buzz-saw bitcrushed bleeps, a shower of rapid-fire sparks of distortion. That is underpinned with a beat that at first combines well-rounded kick with almost-out-of-time hi-hat flourishes, later extending to the sheer fizz of open hi-hats alternating with a fat, whip-like snare. It grows with intensity after a break that pummels you with ear-crunching low-low synth like digital gravel or the spirit of chiptune awakened through a sΓ©ance with a blender as the medium. Or something. Indeed, the Taka himself says that part of this song was created by "some sampling with my gameboy."

It's lively and does not pull any punches, laying itself out from the start as a track fully intended to get the blood racing. More of that crunchy bass appears at the end, until the track fades out but whether or not this is because the SoundCloud stream is promotional, or if it is actually intended, I don't know. In any case, it will be out soon (???) on Japanese dance music label, House Studio-R.

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Wednesday, 21 August 2013

CLARA MOTO DISPOSABLE DARLING

Here today we have a nice versatile piece of techno from Clara Moto, an Austrian-born, Berlin-based producer. Now, my preconceptions of what "techno" was exactly were pretty much influenced by that line from that Eminem song: "Nobody listens to techno!" I just thought, "Well, I guess if nobody does, then I shouldn't either" - not that I actually ever stumbled across this misunderstood genre until much later in life. Somebody introduced it to me and I decided that it was actually not as bad as I thought it would be.

But aside from the rumbling intensity of "actual" techno, Clara Moto has created a track here that dips its feet in a lot of different sounds, resulting in a smart, well-composed and intuitively dynamic piece of music. If you don't believe me, then perhaps you should have a little listen to it. Just below here. Yep, that play button. Click it - yep - there you go.

Starting off with an lightly industrial-sounding set of percussion, all drenched in a steely variety of reverb - and my favourite being the subtle church bell/tubular bell noise - the kick soon makes its appearance, muffled and organic, more like a heartbeat than anything else. The smooth-smooth bass that joins later seems to meld with the kicks, giving it a wonderful dimension of low-layer sound. On the top layer, a ghostly xylophone flickers like an oil-lamp in fog, and an unintelligible (to me, anyway, perhaps it's in German or Austrian - idk) vocal sample floats in echoing treble like something otherworldly.

But yes. A really nice use of dynamic. Things get turned on and off, the vocal gets the spotlight, then just the bassline, then the kick and bass get a turn to shine. Ambience disappears as intensity takes its place. Everything is switched around and brought back in just at the right moments - precision stuff. Towards the end, in the last minute, I like how all but the strongest of noises begin to disappear - you can really get to hear that intricate percussion, sounding as if somebody is doing some very rhythmic and well-thought out DIY next-door. A very nice tune.

It comes from an EP, Joy Departed, out 26th August on the Franco-German label InFinΓ©.

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Monday, 12 August 2013

NEEVA EVEN IF... EP

Hello. Today I had my first ever red "Forelle" pear. It was very sweet but not as juicy as regular pears. Perhaps it wasn't ripe enough. In any case, it was tasty.

Now that we have that out of the way, I'd like to introduce this very nice Italian producer called Neeva. With the IRL (In Real Life - of course, how could you not know that? but don't fret if you didn't, there's a first time for everything) name of Federico OrrΓΉ, he makes really nice electronic music. On his most recent release, the Even If... EP, he has collaborated with quite a few people both in terms of "featuring" artists and remix artists - it's nice to see because often you think of electronic musicians as quite solitary people.

I mean, they make music "on their own" don't they? So it's just heartwarming, in a weird way perhaps, to know that they are building strong communities. Neeva himself is quite active in his local community, collaborating with artists at galleries, for instance. Often this kind of thing has to do with "label-mates", as I've heard them called; in this case it would have been Russian label Ritmo Sportivo, but I don't know if any of those featuring are actually on/have anything to do with the label. Possibly/probably/most likely not (except Cream Child). Which makes my point kinda moot. Whatever. I could be wrong though. Nice to see collaborations, is what I mean.

And it can quite clearly influence the resulting sound of a song. For starters we have 'One Day' featuring Tokyo duo N-Qia. I wrote about this for Dummy magazine because I think it was my favourite from the EP. It's the most melodic track on the EP, with ghostly vocals from Nozomi and a frantic pots-and-pans beat, pulsing with orchestral synth. The remix of this one by Sun Glitters keeps the general sound but adds saw-wave bass and extra cloudy synth, turning it into a hazy dream of the original.

The rest of the collaborators keep things decidedly dark. Italian producer Grovekingsley provides a spooky-yet-urban spin on 'What', a nocturnal hip-hop beat underpinning solemn, murkily reverberating synths. Likewise, Mario Mereu helps provide the dark atmosphere on 'Tail' - an unearthly synth rises and falls in conjunction with low-end vocal samples. But around 1:30 in this track, something positive, a ray of warm, pulsating sunshine rains upon the gloom, joined by scraping glitched-out electric synths. But this darkness can be quite energetic, shown in Russian producer Cream Child's remix of 'What'. It's a towering, house-beat-led foray into the dark, industrial side of dark music. Like looking into the edge of a dark forest without actually getting lost in it. Bleeps twist and turn in the bleak water-moving-around-in-old-pipes sound. Pretty intense.

The only song that Neeva "does" by himself, 'Waiting For', is an ambient, bass-ear-massage that washes over you in tones of pretty chilled-out stuff. Gradually leads to a more distorted sound, more beset with percussion. Sounds like a deserted beach in winter. Scintillating synths rain down, clopping percussion zooms in at the end - a party is beginning - is that what we were waiting for? Who knows. It's nice anyway.

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Listen to Grovekingsley on Soundcloud
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Listen to Cream Child on Soundcloud