Showing posts with label mechanical. Show all posts
Showing posts with label mechanical. Show all posts

Saturday, 20 October 2018

🐣 TOMC — BAKE THE HOUSE

⌾ LISTEN TO TOMC, BAKE THE HOUSE ⌾
Like trying to tune into a feeling, the same way you'd find a station on an old radio, this track flits and skips between different textures from all directions; discovering and pinpointing disparate but harmonious sounds in a cocktail of audio collage. TOMC's collection of samples and noises spills out like a painter set free, all of it washed with thick, glittering warmth and backed by thumping house kicks.

Reassembling and restructuring audio samples taken from a Japanese bakery, amongst other things, the trackmaker spreads out a blanket of clinking metallics, mechanical squeaks, the sound of trays being set down, fractious bubbling, as well as stuttering synths, far-off soulful singing and slices of lounge guitar licks to quell the chaos; sharp hi-hats cut and shakers alternate to keep the beat shuffling.

Originally created for a company to the theme of "enjoy bread with the five senses", 'Bake The House' is TOMC's definitive intermingling of senses: the ripples of space and texture like the centre of a loaf, the clusters of clanking utensils the zing of flavours, the beat measuring out calorie intake.

And to take it, partly at least, from the inner workings of a bakery speaks of both its subtle delicacies and its machinelike industriousness—breathing like dough as much as it whirrs like a pocketsized factory.


  • 🔔 TOMC's abstract festival for the senses 'Bake The House' was released via Tokyo label PURE GOOHN and can be purchased via this actual link. It comes packaged with a remix by "Tokyo house unit" Pee.J Anderson.


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TOMC Internet Presence ☟
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Thursday, 19 March 2015

M/D/G AKA MADEGG – M/D/G EP [初演 • PREMIERE]

Here's a new morsel of music arriving courtesy of a newborn label called raum, an imprint of internationalist Tokyo-based label flau (home of releases by Cuushe, Kidkanevil, Ikebana, and many others). raum's second release is a new side project from 22-year-old Japanese producer Kazumichi Komatsu, aka Madegg, aka (now anyway) M/D/G; his more beat-injected side project first offers itself up to the world in the form of a self-titled EP.

Opening up with the cold and mysterious '?????' it's clear that M/D/G is going to be an interesting journey. Amongst the snowy percussion and raw claps you can hear what sounds like birdsong: perhaps an indication that this track is the portal through which you will leave the real world and enter the world of Kazumichi Komatsu. The moment itself even seems relatively clear, when those naturalistic sounds become a threatening insectoid metallic chattering as gloopsome kicks punctuate the abrasive percussion.

We soon find ourselves in the wonky groove of 'Francis', a spot of humour and darkly French-touch cheekiness in the baseline. A sample of someone catching their breath loops mercilessly as cutlass-cymbals sharpen themselves in the space between the brutally truncated snares. Oscillating crushed synths gradually rise up in the sharp sea of chiming cymbals, sub-bass bloopsplosions aggressive and disarming. The keyword with this one is urgency.

'Wah Fruits' dances like an re-animated corpse, clusters of crackling piano on unending loop; dusty and squiffy to begin with, it soon moves into a shuffling vessel of house, treble-sapped hi-hats metronomic above buzzing feedback and vocal samples chopped like slices of speech bubbles or bitesized portions of a bad dream. Imagine a zombie (re-dead type, not the 28 Days Later variety) trying to make you breakfast to this music. Or trying to wash a car. It's clunky and mechanical, but with undeniable unnerving presence, e.g. the unpredictable order in which the samples appear and overlap, and is at the same time fraught with elegant antique decay.

The sounds in 'Current Work1' at first made me think of someone munching on toast, or a packet of crisps (only Quavers could have that intense level of sturdy apple-bite, gravel-drive crunch), a beat, but an abrasive, entirely damaged one. Swirling sounds swathe your ears like supersonic police sirens, snippets of wah-wah-flavoured noise stolen, sucked up by the static tornado and thrown around. Endless vibraphone chords mark the bristling bridge with its clanking percussion, linking the first section to one underpinned by that crunchy marching sound again, with pitch-shifted vocal samples struggling against the tide of noise towards the end.

A mechanical nightmarish menace marks the intro to 'Scum from Social Design', an otherwise robust techno-flavoured track whose analogue qualities lend themselves to breathing bio-engine sounds on an industrial scale, booming and bouncing with jittering decayed hi-hats and shifting piston scratchings: a complex but ancient and arcane machine from a cyberpunk world. Perhaps as we came to this world through the portal of curiosity (quite literal: look at the title) that is '?????', this machine is the abrupt and efficient ticket back to reality.

As you can see and hear, M/D/G is an ornate, hugely plentiful buffet of melancholy peeling-plaster yet industrial abandoned-building sounds precisely and danceabley ripped to shreds, framed antique mechanics of an unknown future, but it's vital and organic (the EP is built on the concept of "sport in 2100"): it also lives and breathes. And giving life to, putting a soul into a machine, as is well embodied by this music, is a beautiful, painful thing.




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Sunday, 2 March 2014

SLINKY – DMNDZ

As I sit here, I scroll and click and read and listen and recognise more and more acutely the hunger I'm feeling for my imminent dinner; it seems as if the closer it gets, the more wild my appetite feels. I could guzzle a barrel of food. Totally annihilate it. Anyway, as I'm feeling this bizarre hunger, the kind that leaves your thoughts jutting out at strange angles with thinning rationality, I stumbled across something I found a few days ago.

It's by slinky. Who's slinky? In name terms, it's Shane Linkous, but he's a musicmaker from Tampa, Florida, who seemingly likes nothing better than to create musical mind-candy, stuff that burrows into your brain as you listen to it – the sounds of another world but in this world right here right now. I was particularly taken by one of his latest tracks, the 2-month-old rhythmic fairy-beast that is 'Dmndz'. Presumably a contraction of 'Diamonds' with a 'z', it certainly does have a feel to it that evokes diamonds; as if diamonds had made the music, as if their glistening produced sounds, as if a synthesiser were being played inside caverns riddled with diamonds.

Unrelenting mechanical snare-like sounds roll and drum into your ears, chipping away like some monster of industry at great boulders, looking for the precious stone itself. High-pitched arpeggios pinprick in time with the endless percussion, different tones and pitches in glorious stereo, submerging you as fresh synth gusts breeze in, low bass rumbling every now and again like a terrestrial shudder from the deep. The sound of steampunk diamond mines hissing and glittering in the fractured belly of the Earth.

And yeah, you can download it. Have a look through his SoundCloud for more weird and wonderful sounds; his most recent, for instance, is a wholly experimental outing that reminds me of the battle music in the Twilight Realm from Zelda: Twilight Princess, inspired oddly by the 1982 German film Fitzcarraldo, which, coincidentally, a friend recommended to me a few weeks ago. Ain't life funny?



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